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  1. #1
    Player
    Shinkirou's Avatar
    Join Date
    Dec 2021
    Posts
    4
    Character
    Lal'c Shinkirou
    World
    Lamia
    Main Class
    Reaper Lv 90
    Can something just please be done about the FoF first rotation? it just feels awkward
    (0)

  2. #2
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    FoF is perfectly fine as is, get 11 GCDs under it easy if you use it at the right point, never been an issue, not an issue now, only thing is player error if you can't fit 11 GCDs under it, or your GCD is over 2.47. As of now a potency increase is the most vital issue Paladin is needing to be addressed.
    (0)

  3. #3
    Player
    Ryaduera's Avatar
    Join Date
    Oct 2021
    Posts
    218
    Character
    Ryaduera Tengille
    World
    Leviathan
    Main Class
    Paladin Lv 100
    Quote Originally Posted by aodhan_ofinnegain View Post
    FoF is perfectly fine as is, get 11 GCDs under it easy if you use it at the right point, never been an issue, not an issue now, only thing is player error if you can't fit 11 GCDs under it, or your GCD is over 2.47. As of now a potency increase is the most vital issue Paladin is needing to be addressed.
    Pretty sure at level 90 you would have to actually try to get your GCD over 2.47... With just 2 materia my GCD is at 2.42 (my comfort zone for GNB, my main role). I definitely agree it's an issue with potencies, but I'm confident we'll see some in the future. They don't tend to adjust tanks on savage patches.
    (1)
    Filled to the brim with salt, vinegar, and unpopular opinions.

    Nobody told me Fantasias were addictive, now I have to go to rehab.

  4. #4
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,052
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    One of the issues making PLD so awkward is your Valor combo being magical, which means it doesn't benefit from skill speed and is stuck at a 2.5 second GCD. Because of this your rotation becomes 64 seconds long and drifts out of party buffs unless you drop an Atonement to get it back down to 61 seconds.


    Addressing this still wouldn't make up for the 300-400 dps difference but it would certainly aleviate some of the frustration with it's rotational loop.
    (1)
    Last edited by Absurdity; 01-06-2022 at 12:39 PM.

  5. #5
    Player
    Saimeren's Avatar
    Join Date
    Sep 2021
    Posts
    234
    Character
    Saimeren Stons
    World
    Brynhildr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Hammerhorn View Post
    I figured the poster boy treatment was gonna be a curse , PLD is 10% behind DRK on dps might as well use him for prog and then toss him in the closet unless we get a decent balance patch.
    First of all, someone has to be last.

    I hate to break it to you, but Paladin is a tank, not a dps. Your primary job isn't to worry about how much damage you can put out, but holding threat and not dying.

    Let the dps focus on dps.

    I've never understood the mentality of feeling like you need to pump out as much dps as you can on a job that isn't meant to pump out much dps.

    Tanks are tanks, and you'll never be a dps. If your ego absolutely NEEDS that feeling of high numbers to be happy with your gameplay; play a dps.
    (2)
    Last edited by Saimeren; 01-07-2022 at 02:20 AM. Reason: Bad grammar is bad.

  6. #6
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Saimeren View Post
    First of all, someone has to be last.

    I hate to break it to you, but Paladin is a tank, not a dps. Your primary job isn't to worry about how much damage you can put out, but holding threat and not dying.

    Let the dps focus on dps.

    I've never understood the mentality of feeling like you need to pump out as much dps as you can on a job that isn't meant to pump out much dps.

    Tanks are tanks, and you'll never be a dps. If your ego absolutely NEEDS that feeling of high numbers to be happy with your gameplay; play a dps.
    Sorry but your thought process is completely deluded. While yes there has to be a top and bottom in terms of Damage, having the disparity between tank DPS be so vast is negligence on the developers part. Tanks should ideally be within 3% of each other at maximum, so you bring the job you are most comfortable playing, instead of being a legitimate detriment to your party. As it was quaintly put by a WF raider on Tuesday, paraphrasing, "you could stop doing any DPS for a whole minute on Dark Knight, and still outdps Paladin," that's how bad a 10% DPS disparity is, so this imbalance is too big to ignore. In some cases, PLD mains are being shoehorned into playing tanks other than PLD just to compete in the WF race and in general Savage progression, this is not a good state for tanks to be in, and is shades of HW all over again which was a mistake that should not be repeated.

    I hate to break it to you but EVERYONE is a DPS, everyone is expected to contribute as much damage as possible to meet the DPS checks, thinking otherwise is a fool's errand. If you don't care about the damage aspect of tanks, then kindly remove yourself from the discussion as it will not impact you, and it lets those that have genuine concerns be able to voice them, instead of being gatekept.

    The idea of play DPS if you want to do DPS is extremely moronic, as this is a team game where everyone is expected to contribute, it also demerits those that want to do their absolute best in whatever role they play, and DPS will always be a factor to be considered in this, your denial in this will never make it disappear.
    (12)
    Last edited by aodhan_ofinnegain; 01-07-2022 at 03:23 AM. Reason: grammar

  7. #7
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Saimeren View Post
    First of all, someone has to be last.

    I hate to break it to you, but Paladin is a tank, not a dps. Your primary job isn't to worry about how much damage you can put out, but holding threat and not dying.

    Let the dps focus on dps.

    I've never understood the mentality of feeling like you need to pump out as much dps as you can on a job that isn't meant to pump out much dps.

    Tanks are tanks, and you'll never be a dps. If your ego absolutely NEEDS that feeling of high numbers to be happy with your gameplay; play a dps.
    I mean, I'm pretty sure that if there was a DPS job that happened to be significantly more squishy in comparison to all other ones, to the point where healers/tanks had to spend extra mitigation on them just so they could survive raidwides everyone else passes at minimal ilvl, then that would also be seen as an issue. Would you also dismiss concerns about such situation because "you're a dps, if you want to be tough, play a tank"?
    (8)

  8. #8
    Player
    Saimeren's Avatar
    Join Date
    Sep 2021
    Posts
    234
    Character
    Saimeren Stons
    World
    Brynhildr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Satarn View Post
    I mean, I'm pretty sure that if there was a DPS job that happened to be significantly more squishy in comparison to all other ones, to the point where healers/tanks had to spend extra mitigation on them just so they could survive raidwides everyone else passes at minimal ilvl, then that would also be seen as an issue. Would you also dismiss concerns about such situation because "you're a dps, if you want to be tough, play a tank"?
    Kind of, yeah. Glass cannons are a thing.
    (1)

  9. #9
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Saimeren View Post
    Kind of, yeah. Glass cannons are a thing.
    Do you have a "glass cannon" - in this game - which regularly requires extra, single target shielding and is also the only job in its category that has this quality? No and I assure you if that was the case, people would be vocal about it and the devs would fix it within a single patch.
    (7)

  10. #10
    Player
    Saimeren's Avatar
    Join Date
    Sep 2021
    Posts
    234
    Character
    Saimeren Stons
    World
    Brynhildr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Satarn View Post
    Do you have a "glass cannon" - in this game - which regularly requires extra, single target shielding and is also the only job in its category that has this quality? No and I assure you if that was the case, people would be vocal about it and the devs would fix it within a single patch.
    Black Mage and Samurai have minimal self sustain. In return they deal generally higher damage to compensate.

    If people are really willing to complain about playing a glass cannon, then why not just homogenize every single job? Make everything a 1,2,3 with a shield, heal and dash.

    No uniqueness, every ability deals the same damage, and nobody's class has any unique identity from one another.

    The point of being a glass cannon is the tradeoff of higher damage vs lower sustain.

    Likewise the point of being a tank is the tradeoff of having higher sustain and lower damage.

    Paladin has less damage because they have "arguably" the best sustain. (Warrior's new buffs put them in contention)

    If your main argument is; "thing is different from other thing and I don't like"; then maybe you shouldn't be playing a game that offers a diverse set of classes and roles.

    The fact that there are differences is what makes each job unique and more fun to play.
    (2)

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