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  1. #1
    Player
    Ashua's Avatar
    Join Date
    Mar 2017
    Posts
    148
    Character
    Ashua Rajin
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by ElenaRedoran View Post
    you're wrong. doing dungeons and other casual content like extremes is where you get to have fun just spamming "one" dps button and the "tanks" ogcds to keep your party up.
    savage/ultimate is where you actually get to start using all of your tools properly without overkilling by being the type of healer that REALLY just wants to stand there spamming cure 1.
    Sorry. Just threw in a bit of correlation into your statement. Right now extreme is the high end of the game and thus my point remains valid. Content that is easily one healer healed with the lesser end of this raid tier level and still manages to only require about 5% of the entire event doing what our role is supposed to be is atrocious. Can you not see that? Probably not at this point. Sorry but I am a healer. I heal primarily and add a bit of damage afterward. It's not even remotely balanced. It is literally 5% of every freaking fight and then it's just one button. Honestly at this stage even applying the dot isn't much extra incentive.

    Quote Originally Posted by winsock View Post
    The sarcasm is because you don't know what you're talking about, and clearly don't care enough to do anything other than whine, complain, and pick arguments on the Internet. we just going to ignore ARR? Warrior always had self heals. PLD had potions, cure, stoneskin, and raise, but all but the potions weren't all that usable. Clemency is the first and only effective/reliable targeted heal on a tank. It can and has replaced the healer on dungeon boss fights since it's existence.


    Why you cry of self healing, but not targeted healing is beyond me. That's why I say we can agree to disagree. You are complaining about skills that don't replace healers arguing that they replace healers, and it conflicts with tank identity... But then you are okay with a skill like clemency that actually has replaced healers, because of the tank's identity. We are too far apart to agree.
    Then we can agree that self-healing is too powerful. You are right that warrior self-healing is in the extreme case right now. And lol at the use of potions, cure, and stoneskin. The paladin once upon a time had to actually continue to weave his abilities to hold aggro before holding aggro became a non-issue. On tank swaps, in Bahamut coils, a paladin could meaningfully help and that was not an issue because I was still having to heal more than spam my damage. I want to HEAL. It is not that difficult of a concept to grasp. If I had to spend more time healing over dealing damage I would have less to as wrongfully misinterpret as whining. Why is it when someone wants to actually play a class they decided to main as whining because another role invalidates it? If I am having to do my job "healing" for even half the time that would be more satisfying but it's not. It's apparent you wish to tiptoe around the issue in order to keep the power of your role and that is fine since it is your opinion. But to try to discredit me by stating I am whining when I give my views on the balance issues which are actual issues. When a healer's role is not really its true role anymore it is an issue. Simply put. It defies logic as to why every tank (minus Drk) has the capacity to even invalidate healers healing even more with aoe shields/ability reductions is beyond me. We are barely making use of our heals as it is. Boggle at SE for thinking that healers are so overwhelmed at our one-button damage that they have to equip tanks with the utility to help make healing even easier??
    (1)
    Last edited by Ashua; 12-16-2021 at 07:04 PM.

  2. #2
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Yeah no. Stop complaining. Game is barely out and already complaining complaining and more complaining. Don't play if you hate the game so much.
    (1)
    Last edited by NyneSwordz; 12-16-2021 at 08:35 PM.

  3. #3
    Player
    Ashua's Avatar
    Join Date
    Mar 2017
    Posts
    148
    Character
    Ashua Rajin
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by NyneSwordz View Post
    Yeah no. Stop complaining. The game is barely out and already complaining complaining and more complaining. Don't play if you hate the game so much.
    I believe this will be my first real complaint. The rest were organized thoughts with the reasoning behind the logic of why I even posted this topic. My complaint is how you are trying to turn this personal. Those assumptions do not line up with the reality of what I even posted and make no sense. Even inferring I dislike a game that I paid for and did not ask for a refund back compels me to ask you to keep on topic and not attempt to derail or troll a discussion that I feel needs to be had. I will end my topic on healing in general here since the healer forum is a better place to discuss such matters since it's veering off the path of the tank aspect of the talk.
    (3)

  4. #4
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Ashua View Post
    snip
    Originally I said that sustaining yourself is part of tanking. ARR warrior had self heals. That's always been warriors thing. Self healing doesn't replace healers. You can lol at potions, but they're cheap, you don't go through them very quickly, and can be very effective on lower lvl dungeons.



    Targeted heals can replace healers. IMO if the healer dies on a dungeon boss and the tank can keep both DPS alive, the tank is too strong.


    Self heals don't really matter. This game has never really been about hps. Who cares if an already low hps check is lowered slightly by a sheltron HoT? If you play healer to heal, great, but there isn't enough healing to do regardless of tank self heals. That's been true pretty much since release
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