Quote Originally Posted by Ashua View Post
I do not think anyone is arguing against that. Right now though the parity is almost all damage and no healing. I have all of these wonderful shields, aoes, single target OCD heals, and plenty of ways to heal and mitigate damage, and well instead some people want me to shut up and spam broil almost entirely? That is atrocious game design for encounters to be that way. I want to be a healer and not a one-button DPS with 75% the DPS of a real damage dealer and all of these heals that are not even needed. The best way to rectify is to take steps that make use of those resources which would be redesigning mechanics to require more healing, weakening aoe heals and all these burst cooldowns heals and reducing self-sustain of non healers if it turns out to be too powerful in savage.
you're wrong. doing dungeons and other casual content like extremes is where you get to have fun just spamming dps buttons and using ogcds to keep your party up.
savage/ultimate is where you actually get to start using all of your tools properly without overkilling by being the type of healer that REALLY just wants to stand there spamming cure 1.