
Originally Posted by
Drkdays
I didn't mind the action portion. I think it was a good stab at thinking outside the box, even if it was annoying to have to figure out everything in the fly. There really is no prep for this quest (no indicators or even vague "go this way" directions) any time beforehand to help players. There was no escalation to this style of quest. BUT I did figure it out-grumbling and growling the entire time-so it's far from impossible.
My real problem is the GAPING PLOT HOLE presented by our absurdly casual kidnapping followed by an apparently effortless relocation of our supposedly powerful and ancient spirit.
Well...at least next playthrough I can respond to this ridiculous treatment of our ostensibly semi-divine character by immediately KO'ing myself, setting difficulty to "lol just click this button and you're done," followed by pretending this quest never happened (which is easy since it's never even brought up again) and moving on with the actually meaningful, and less personally offensive, epic storyline.
I've expressed my thoughts on this quest in another thread, so short version: I liked it and it made sense.
As for this quote: I'm not seeing the issue here. The WoL has been forcibly sent places before.
Furthermore, considering Fandaniel is an Ascian (a group notorious for body swapping), and was once Amon, an ancient Allagan scientist who resurrected Xande by forcibly putting his soul back into his body...
I don't get how this is a plot hole. :P