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  1. #1
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Skiros View Post


    Well, the phys ranged tax is real LOL. Also notice how the skill floor-ceiling gap is the smallest on SMN.
    But I was told SMN had room for crazy optimization...

    So we got a boring, unrewarding AND weak job. Nice.
    (4)

  2. #2
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by rewd View Post
    But I was told SMN had room for crazy optimization...

    So we got a boring, unrewarding AND weak job. Nice.
    There will likely be some potency adjustments after the new raid releases, as there always is. If SMN is in a bit of a bad place now damage wise, hopefully it won't stay there.
    (2)

  3. #3
    Player
    Skiros's Avatar
    Join Date
    Jul 2021
    Posts
    617
    Character
    Drake Drakon
    World
    Jenova
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by rewd View Post
    But I was told SMN had room for crazy optimization...

    So we got a boring, unrewarding AND weak job. Nice.
    The vast majority of people who think that SMN had room for crazy optimization likely weren't even passable players to begin with.

    The current optimization paradigm for summoner mostly comes from SpS tiering, and that is not what most of the people who argued that SMN will be complex mentioned. Choosing which primal to summon in order to move and hardcast successfully is barely an optimization - that is something you should pick up after literally two or three pulls.
    (5)

  4. #4
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Skiros View Post
    The vast majority of people who think that SMN had room for crazy optimization likely weren't even passable players to begin with.

    The current optimization paradigm for summoner mostly comes from SpS tiering, and that is not what most of the people who argued that SMN will be complex mentioned. Choosing which primal to summon in order to move and hardcast successfully is barely an optimization - that is something you should pick up after literally two or three pulls.
    What job really has optimization any more? That died last expansion
    (2)

  5. #5
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by rewd View Post
    But I was told SMN had room for crazy optimization...

    So we got a boring, unrewarding AND weak job. Nice.
    I'm not sure if this was intended, but summoner seems to be being treated as a ranged DPS. I'm so on the fence about this job, but this graphic saddens me. We really are the new red mage in this expansion. Red mage I remember being very simple and straightforward, and two expansions later the job is in a really good place. They've built upon the simple base they created. It just saddens me that it's 6.0 we're just getting this base. 7.0 is at least 2 years away.

    I know very little about reaper, but this means that they obviously need nerfs right? Reaper has one of the smallest skill gap-floors out of all the jobs and is at the very top of the scale? I'm not sure where they are on the utility-scale, but just looking at their tool tips, they have a raid damage buff.

    Thoughts?
    (1)