Well, the phys ranged tax is real LOL. Also notice how the skill floor-ceiling gap is the smallest on SMN.
Well, the phys ranged tax is real LOL. Also notice how the skill floor-ceiling gap is the smallest on SMN.
Welcome to the club where your job plays itself.
Let me press Flamethrower, summon the automaton queen and make you a coffee.
On a more serious note, SQEX failed to deliver 3, maybe 4 reworks if we add Monk.
Yes, the job is appealing to more, but it came at the cost of its core playerbase.
Maybe now, players will finally notice that Job Design is unequal among all jobs? That some jobs are just not acceptable?
Well IMO the moral of the story is that asking for a rework is not a good ask. I see it everywhere: rework from the ground up, burn it all and rebuild, etc. Well, see the SMN rework. It went from a big hairy and grubby beard to absolutely, jarringly, clean shaven. I can't believe how little space the abilities take. As was said by those in charge, they indeed with "popular" demand reworked and laid the ground for an SMN that will take a new direction... and grow with time. A "rework" as was asked for. Don't fix the issues at the time.Welcome to the club where your job plays itself.
Let me press Flamethrower, summon the automaton queen and make you a coffee.
On a more serious note, SQEX failed to deliver 3, maybe 4 reworks if we add Monk.
Yes, the job is appealing to more, but it came at the cost of its core playerbase.
Maybe now, players will finally notice that Job Design is unequal among all jobs? That some jobs are just not acceptable?
It's a completely different Summoner, and visibly barebones. It's what they'll build upon come future expansions. I'm speaking purely aside from my personal opinion of whether I like the Job or not.
It's like... Reworks aren't always going to go in the best, most peachy direction. Okay, you don't like how the Job works. Don't play it. Or fine, what changes would you like? An overhaul while an easy thing to demand will split fans apart way more.
Mortal Fist
People always say "It's groundwork they'll build on!" about every rework, and they either don't, or they do so in a direction that's objectively for the worse.Well IMO the moral of the story is that asking for a rework is not a good ask. I see it everywhere: rework from the ground up, burn it all and rebuild, etc. Well, see the SMN rework. It went from a big hairy and grubby beard to absolutely, jarringly, clean shaven. I can't believe how little space the abilities take. As was said by those in charge, they indeed with "popular" demand reworked and laid the ground for an SMN that will take a new direction... and grow with time. A "rework" as was asked for. Don't fix the issues at the time.
It's a completely different Summoner, and visibly barebones. It's what they'll build upon come future expansions. I'm speaking purely aside from my personal opinion of whether I like the Job or not.
It's like... Reworks aren't always going to go in the best, most peachy direction. Okay, you don't like how the Job works. Don't play it. Or fine, what changes would you like? An overhaul while an easy thing to demand will split fans apart way more.
Let's slide BRD down a smidge...DRG and SMN up a bit...and make a second mid-range Blitzer with Scouting gear to sit next to NIN. Perfection.
Oh also someone give DNC a hand.
https://twitter.com/h1dla/status/147...pMwAKHJmw&s=19
Also this:
https://www.reddit.com/r/ffxivdiscussion/comments/rg1rv1/job_performance_in_extremes_over_the_last_week/
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