Time your stuns perfectly.
Don't run out of MP.
Use your 2hrs in dire situations.
Lose exp if you mess up.
^Things we don't need to worry about in XIV that made it challenging. Not saying that XIV doesn't make up for them (or that they would solve anything in XIV), but XI wasn't as spank-and-tank as you make it seem.
Chainspell Stun.
Zerg
Zerg
If that fails
Primeval Brew.
Your analogy is bad to be honest
Some bosses began to resist stun more and more over time.
Not everyone played in the easymode that was post-abyssea XI.Primeval Brew.
And seriously even if you are correct that XI was too easy, what's with the "XI was bad, XIV should be just as bad!" mentality?
Last edited by Mychael; 03-03-2012 at 07:11 PM.
Of course I'm correct. Your analogy was bad, and I gave you examples why XI is easy. Not once I said XIV should be the same.
I can't say what happened after abyssea because I quit pretty soon after, but since you're flaunting Primeval Brew like it changes anything I said, I'm guessing you only played after they made easymode.
You could zerg many fights, but not without a lot of manpower, BRD rotations, out-of-alliance cures, and good gear--none of which are needed for XIV. And you could not zerg everything in XI. Sorry.
I can't say what happened after abyssea because I quit pretty soon after, but since you're flaunting Primeval Brew like it changes anything I said, I'm guessing you only played after they made easymode.
You could zerg many fights, but not without a lot of manpower, BRD rotations, out-of-alliance cures, and good gear--none of which are needed for XIV. And you could not zerg everything in XI. Sorry.
I been playing XI since 2004. Look you are wrong once, and you're wrong again. Not once I said you can zerg everything, but you can for most endgame content. Secondly, you either have a weak LS or missing the underlined parts I provided for you. Thirdly I wont comment on speculations again.
Once again I never said XIV should be the same like XI.
Last edited by Andrien; 03-04-2012 at 09:09 AM.
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