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  1. #451
    Player
    Vibronix's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    23
    Character
    Val'thir Noctis
    World
    Leviathan
    Main Class
    Warrior Lv 81
    I like new summoner. My main complaint is you barely spend any time casting abilities, it feels much more like a bard than a magic user. Only other complaint is I feel you cycle between summons much too quickly, that it's hard to feel like you're really experiencing the power of Garuda or ifrit or titan and the unique ways each plays for too long compared to bahamut and Phoenix.

    Otherwise loving it, though I'm only 87
    (3)

  2. #452
    Player
    Kandraxx's Avatar
    Join Date
    Sep 2021
    Posts
    345
    Character
    Luna Arcon
    World
    Twintania
    Main Class
    White Mage Lv 100
    How is this even still a summoner, I feel like the elemental theme is too dominant now. Feels like I’m playing a shaman in WoW, blasting elemental spells and the pet is basically only flavor.
    (7)

  3. #453
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kandraxx View Post
    How is this even still a summoner, I feel like the elemental theme is too dominant now. Feels like I’m playing a shaman in WoW, blasting elemental spells and the pet is basically only flavor.
    Feels more like a SMN now than it ever has prior.
    (9)

  4. #454
    Player
    RachelM's Avatar
    Join Date
    Nov 2015
    Posts
    5
    Character
    Shiani Seren
    World
    Mateus
    Main Class
    Scholar Lv 50
    I live and breath my Summoner and this change has been long overdue, imo. Is it an adjustment? Absolutely. Am I somewhat change resistant? A touch but this change is for the better. Button bloat does not equal "meaty" or "complex" and, frankly, the rotation of the old summoner wasn't all that "optimized" either. It was a tad clunky even. Summoner was my main go-to class and I was good at it. I am not saying there isn't room for improvement on this new summoner layout because there is but I'm just not experiencing the amount of angst over the changes that some are. I expect there will be further fine tuning of the class because that's what always happens so I'll just roll with it and see how it all plays out over time. For now however, I'm not unhappy with the new summoner and am even a bit pleased to not have a bunch of craptastic stuff that does little but in order to even TRY to get my damage up I have to use them spells.
    (3)

  5. #455
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    991
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Love summoner as well. Got it to 90. I do wish our elemental primals stayed out a bit longer like bahamut and Phoenix but hey I’ll take what I can get. Also, I been wanting Alexander Demi for a very long time but I feel we will never get him bwcause he is the time element and we know how the dev teams feels about time related abilities. They don’t want us messing up others rotations.

    I was sad but then I saw Hydaelyn and was like Alexander who? I hope she becomes our next Demi summon along with Shiva, Ramuh and Leviathan as the added new elementals.
    (4)

  6. #456
    Player
    Memoranda's Avatar
    Join Date
    Aug 2020
    Posts
    34
    Character
    Millie Milim
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kandraxx View Post
    How is this even still a summoner, I feel like the elemental theme is too dominant now. Feels like I’m playing a shaman in WoW, blasting elemental spells and the pet is basically only flavor.
    Forgive me if I'm wrong here, but hasn't FF Summoners always felt like an Elememtalist but with Summons? You called upon Shiva for ice, Ifrit for fire, etc. Obviously an MMO can't just have a job where you Summon pets and let them do literally everything, so when new Summoner summons the elementals they bestow upon us some of their power for our spells. To the best of my knowledge Summoner has never had damage over time spells in their toolkits, and those DoTs I hated because it never felt like I was really playing a Summoner. If y'all want DoTs, ask them to introduce Green Mage or something.

    The fact that the rotation is way easier is just icing on the cake. Many DPS jobs feel like they're only getting more complex these days, and I welcome not having to default to Red Mage if I want to play a job that doesn't require planning everything out ten abilities in advance based upon whatever the boss is doing.
    (1)

  7. #457
    Player
    SherlottaEryut's Avatar
    Join Date
    Aug 2021
    Posts
    639
    Character
    Katja Eruyt
    World
    Moogle
    Main Class
    White Mage Lv 90
    I've just started to play summoner and to be honest, I don't hate it. People wanted it to be more easy and that's exactly what you got.

    Think of it this way; you're just not used to how it is. We went from an overcomplicated rotation to a simplistic one. Obviously it's going to take some time getting used to.. But I don't see why people think it's bad, I still enjoy it and think they did a great job.
    (2)
    Square Enix have extorted money from Viera and Hrothgar's limitations, but from the outside looking in it seems barely any of that money is invested back into the limited races. How much money have they made from players
    fantasia'ing to and from the limited races? We want more race-exclusive hair.
    We want them improved, and we want it done within a reasonable time.

  8. #458
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Memoranda View Post
    Forgive me if I'm wrong here, but hasn't FF Summoners always felt like an Elememtalist but with Summons? You called upon Shiva for ice, Ifrit for fire, etc. Obviously an MMO can't just have a job where you Summon pets and let them do literally everything, so when new Summoner summons the elementals they bestow upon us some of their power for our spells. To the best of my knowledge Summoner has never had damage over time spells in their toolkits, and those DoTs I hated because it never felt like I was really playing a Summoner. If y'all want DoTs, ask them to introduce Green Mage or something.

    The fact that the rotation is way easier is just icing on the cake. Many DPS jobs feel like they're only getting more complex these days, and I welcome not having to default to Red Mage if I want to play a job that doesn't require planning everything out ten abilities in advance based upon whatever the boss is doing.
    Your comment is overall wrong.

    Summoners don't feel like elementalist, first of all because summons are something you don't spam (unlike new SMN). Secondly, because summoners have their own capabilities outside of summons. Yuna and Garnet are specialized in white magic for example, Rydia (the first "true" FF summoner) in black magic instead, and as such she could use damage over time spells.

    Lastly, DPS jobs are objectively getting easier.
    (5)

  9. #459
    Player
    FujikoN's Avatar
    Join Date
    Sep 2020
    Posts
    34
    Character
    Fujiko Nakamura
    World
    Louisoix
    Main Class
    Dragoon Lv 80
    The new summoner is good. I really enjoy and a lot of other players enjoy it.
    (3)

  10. #460
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Just started playing the new Summoner today and it feels so great. I feel so much more powerful than I did with the previous iterations and it actually feels like a real FF Summoner! I'm still only at lvl 80, but I'm looking forward to seeing what more it can do on the road to lvl 90.
    (4)

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