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  1. #31
    Player
    elioaiko's Avatar
    Join Date
    Jul 2019
    Posts
    441
    Character
    Junhee Hatsuharu
    World
    Faerie
    Main Class
    Astrologian Lv 94
    Quote Originally Posted by Silver-Strider View Post
    Being simple doesn't mean there isn't room for improvement and the changes WHM got are far from making the job simpler. Bell is so niche that its practically useless in every situation outside of its niche as its just a worse Earthly Star for the most part. The Nerf to Thin Air has also made death much harder to recover from as a WHM since you're pretty much reliant on Lucid Dreaming as we lose any Lilies we had while Assize barely breaks even with Glare and is completely eclipsed by our still costly GCD healing toolkit. All WHM got that I would count as a net positive thing is Aqua Veil and even that pales in comparison to AST's Exaltation.

    Overall this expansion has been horrible for WHM
    I don't disagree, I think WHM has a lot of room for a creative design but I think at the end of the DAY, SE intends to keep WHM as brain dead as it is because it's the simple job for beginners.

    Personally, WHM should have had more complexity toward level cap. Thin Air is a nerf for there's two charges so it's somewhat flexible for rezzing now. People complained about WHM having unlimited MP but honestly WHM rn is starved for MP. They should have kept Assize's 10% MP refund.


    SB was where WHM was truly rock bottom with has useless the gauge was and Plenary unusable. EW whm is virtually the same as ShB so it just lacks in creativity. I don't understand why Misery is a dps loss when they want you to GCD heal.

    At the end of the day, WHM's fate was sealed when they deemed it to be beginner-friendly,
    (2)

  2. #32
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by lilwitch View Post
    I think that rly lacking any hint of nuance. Sure, m2 does more over time, but that's the tradeoff of a HoT - more if you can afford to wait.
    Liturgy on 3min cd. C3's the highest group heal that's spammable, and you can thin air at least one of them if necessary. Idk, it just feels comfy to me, and it's easy enough to precast for stacks. If ppl spread out, can plenary too yeah.
    After 6 seconds Medica II is almost the same potency as Cure III. After 9 seconds it outright beats it. Raidwide mechanics very rarely hit within less than 6-9 seconds of each other, which means waiting for the HoT isn't much of a tradeoff and Medica II is almost always better. For the rare situations (usually once or twice per fight) where you get back-to-back heavy raid damage, Lilybell covers it. Cure III spam just isn't necessary anywhere, it's a new healer panic reaction.

    Quote Originally Posted by elioaiko View Post
    They probably want WHM to be simple and there's not more to add to simple.
    Even if they didn't add many more buttons there are plenty of improvements they could make.

    -Thin Air nerf reverted.
    -Assize gets 2 charges
    -Tetra either gets 2 charges or a cooldown reduction
    -Aquaveil actually does something useful like Exaltation
    -WHM gets an oGCD that grants some lilies (WHM is the only healer that starts empty on their main heal until 30 sec into a fight)
    -Lilies become dps neutral.
    -Freecure is deleted.
    -Holy, Medica I+II, Cure II have a 1.5 sec cast.
    -Cure III radius increased to 8-10y and potency to 700.

    Sounds like a lot of "buffs" until you realize AST would still be the better healer. There are so many QoL tweaks and small improvements WHM should have got, without even needing to change the class much.
    (13)

  3. #33
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by elioaiko View Post
    I don't disagree, I think WHM has a lot of room for a creative design but I think at the end of the DAY, SE intends to keep WHM as brain dead as it is because it's the simple job for beginners.

    Personally, WHM should have had more complexity toward level cap. Thin Air is a nerf for there's two charges so it's somewhat flexible for rezzing now. People complained about WHM having unlimited MP but honestly WHM rn is starved for MP. They should have kept Assize's 10% MP refund.


    SB was where WHM was truly rock bottom with has useless the gauge was and Plenary unusable. EW whm is virtually the same as ShB so it just lacks in creativity. I don't understand why Misery is a dps loss when they want you to GCD heal.

    At the end of the day, WHM's fate was sealed when they deemed it to be beginner-friendly,
    If SE's design is to make WHM brain dead easy, they're failing horribly.
    (4)

  4. #34
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    I absolutely love the shorter cast time on Glare. It just plays 1000% better with being able to weave in oGCDs. I've been waiting for this for so long. Much more fluid and smooth.

    Aside from that, it's almost the same as before. I can't say anything about the lvl 90 ability yet.

    But now that lilies are such a DPS loss I'll probably have them full most times outside of large dungeon pulls (How many enemies for Misery to not be a DPS loss?) or when you need a lot of AoE heals.

    The single target damage reduction skill is nice, but why does AST and SGE have a healing attached to it and WHM not? Why is WHM the only healer without any sort of AoE shield? Why are some of WHM's casts still longer than most other healer spells (Cure II now feels long somehow...)? Why does Freecure still exist?
    (0)

  5. #35
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    Same old, same old.
    If anything, I feel like I really have to keep an eye on my mana when spamming stone, which was never an issue before.
    (0)

    Larek Darkholme @ Ragnarok

  6. #36
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Limonia View Post



    The single target damage reduction skill is nice, but why does AST and SGE have a healing attached to it and WHM not? Why is WHM the only healer without any sort of AoE shield? Why are some of WHM's casts still longer than most other healer spells (Cure II now feels long somehow...)? Why does Freecure still exist?
    SGE's skill is just a healing buff.
    (0)

  7. #37
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by ForteNightshade View Post
    It's remarkable how in their pursuit of accessibility, White Mage feels the most... incomplete. I almost get the impression they're afraid to expand beyond the tried and simple GCD healing paradigm they seem determined to force it into. I just can't wrap my head around how they could look at WHM and AST then conclude both are properly balanced. AST is just... better in virtually every way.
    I'm starting to think they're not even "meant" to be balanced. Out of the 4 healers, WHM is the only one a brand new player can start with, so it's likely intentionally designed to be as idiot-proof as possible, and if anyone wants anything more ...exciting, well, there's any of the other 3 for that, specially since AST is just WHM, but better.

    I'd say this is also true for tanks, to an extend, but even the simplest of tanks (yes, I'm looking at WAR) is still fairly complex next to WHM.
    (2)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  8. #38
    Player
    DJLovely's Avatar
    Join Date
    Feb 2021
    Posts
    11
    Character
    Lovely Morning
    World
    Kujata
    Main Class
    Red Mage Lv 90
    So I finally got some time to play white mage after playing sage in tower of zot. I got to say the experience is night and day, sage can weave in the heals while I need to gcd heal as white mage especially for the last 2 groups.
    (1)

  9. #39
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by rewd View Post
    SGE's skill is just a healing buff.
    Ah, I get what you mean; I was comparing Aquaveil to Exaltation and Taurochole though. Not the ability SGE gets at the same lvl as WHM.
    (0)

  10. #40
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    the mp economy on whm is atrocious. dying once at any point is unrecoverable unless you have loads of piety melded



    meanwhile, every other healer is mp positive without amy piety
    (3)

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