Quote Originally Posted by Shurrikhan View Post
That... doesn't make it any less a problem here, though. It worsens it, even, since the problem that much less circumventable by switching jobs -- now that so many jobs, in total, have lost the core of their identities.
I wasn't trying to say "MNKs calm down" but rather noting that this appears to be a game-wide strategy to squeeze rotation execution out of jobs.

My guess is that the vast majority of subscribers execute at a low level and that classes are being redesigned to create more appeal (and thus keep people interested).