Quote Originally Posted by LaylaTsarra View Post
They want to focus development on other areas of the game is what I'm hearing there and they certainly have done that. That was my recollection of why they were reducing the number of dungeons.
At the same time he was saying there'd be no Deep Dungeon so the budget could go elsewhere too, and that they'd implement an alternative way to level...which just ended up being Bozja too.

Where did all that budget go I wonder?