Fair enough I misunderstood you then :PNot real sure why you are getting upset. I'm not talking about the animation locks, lag ect. People know how to overcome them. To most they are not an issue anymore. I don't agree with it myself.
What I'm getting at. Is spell interruption is going to add another problem to ifrit fight for some people. The same way when Combos 1st came out people complained it made ifrit fight harder. (go find the threads)
I'm not sure it will be a huge problem, mages should be standing still as much as possible to regenerate mana, in cases like moogle, have 2 CNJ one at each end of the arena so everyone should be in healing range.
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