


Yeah, at this point with all the soul destroying changes they have made to mages and crafting, I'm just like:
![]()

doesnt seem to be animation lock when a spell is cancelled by running. yum!
It is about time spells get interupted when a player moves. This will also make some fights (for those who have yet to finish it) like ifrit easier. I myself had the same experirence doing ifrit, I tried to cancel the spell but guess what it didnt cancel and boom I got nailed. It has happened to everyone who has beaten ifrit. I am glad that spells will be interupted when you move as I am not sure about some, but found it odd that a mage can cast and run. This is an awesome move by the dev team and am glad that they are finally doing this for the jobs and classes.
Burst
/10char

____________Damage___Recast______MP
Thunder________761 - 6 seconds -___210MP
Thundara(combo) 1233 - 15 seconds - 378MP
Burst(combo)____1973 - 15 MINUTES - 252 MP
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote








