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  1. #1
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Answa View Post
    I never cared for it in FFXI and was extremely happy that it wasn't an issue in FFXIV. Now that it's coming... ugh. But... meh.

    Hopefully this "H" business will override the stupid 3-4-second wait before being able to cast in FFXI.
    Yeah, at this point with all the soul destroying changes they have made to mages and crafting, I'm just like:

    (9)

  2. #2
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Wynn View Post
    Yeah, at this point with all the soul destroying changes they have made to mages and crafting, I'm just like:

    Quoting for truth.
    (3)

  3. #3
    Player

    Join Date
    Dec 2011
    Posts
    5
    Quote Originally Posted by Answa View Post
    Hopefully this "H" business will override the stupid 3-4-second wait before being able to cast in FFXI.
    "H" to face target has been in game for awhile now. You can bind the command to a different key if you'd wish; but, default is H and I <3 it.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    88
    doesnt seem to be animation lock when a spell is cancelled by running. yum!
    (4)

  5. #5
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Quote Originally Posted by CanteJondo View Post
    doesnt seem to be animation lock when a spell is cancelled by running. yum!
    As long as it's gone, I will not grieve for my loss of ability to run and cast at same time
    (0)

  6. #6
    Player

    Join Date
    Dec 2011
    Posts
    512
    It is about time spells get interupted when a player moves. This will also make some fights (for those who have yet to finish it) like ifrit easier. I myself had the same experirence doing ifrit, I tried to cancel the spell but guess what it didnt cancel and boom I got nailed. It has happened to everyone who has beaten ifrit. I am glad that spells will be interupted when you move as I am not sure about some, but found it odd that a mage can cast and run. This is an awesome move by the dev team and am glad that they are finally doing this for the jobs and classes.
    (1)

  7. #7
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Burst

    /10char
    (1)

  8. #8
    Player
    Mister-Wonderful's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    425
    Character
    Mister Wonderful
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    ____________Damage___Recast______MP

    Thunder________761 - 6 seconds -___210MP

    Thundara(combo) 1233 - 15 seconds - 378MP

    Burst(combo)____1973 - 15 MINUTES - 252 MP
    (2)

  9. #9
    Player
    SirOleas's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    709
    Character
    Oleas Aiedail
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Mister-Wonderful View Post
    ____________Damage___Recast______MP

    Thunder________761 - 6 seconds -___210MP

    Thundara(combo) 1233 - 15 seconds - 378MP

    Burst(combo)____1973 - 15 MINUTES - 252 MP
    Hopefully that recast is just messed up from testing purposes or something.
    Seems way high.
    (0)

  10. #10
    Player
    Mister-Wonderful's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    425
    Character
    Mister Wonderful
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by SirOleas View Post
    Hopefully that recast is just messed up from testing purposes or something.
    Seems way high.
    Yeah, that is what I was thinking as well.
    (0)

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