For the Burst damage, it's based on having lower HP and in the video the BLM was at around 1/3-1/2 hp. The spell might scale so that it only does crazy damage when you're in the single digit % hp, since it always seemed like it was meant to "combo" with Convert.
Thanks for someone that pointed out the "You are moving" arrows, I think that's a neat addition. I don't mind the spell interruption personally, I barely ever move when I'm casting and this will save me if I screw up timing in Ifrit. WHM's assumedly better healing and Regen should also give us more breathing room to run away/back from Eruptions.
Also, anyone notice the different effects/sounds while comboing? The first, second, and final steps all have different effects and I think it's pretty awesome.


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