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  1. #1
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646

    We interrupt your current server woes to talk about casting

    (2)

  2. #2
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    A spell will be canceled if the character moves while it is being cast.
    This annoyed the crap out of me in XI, cuse I would run into battle then cast, on my screen i stopped, had a picnic, tied my shoe laces, then begn casting, but on the server I was still running for 2 seconds thus the server goes NO and interrupts me.

    Be that, all over again... yay....

    PS. Video shows Black Mage icon woo! (and odd gear lol)
    http://xivpads.com/-up/i/wutsthis.jpg
    (15)
    Last edited by viion; 03-01-2012 at 08:18 PM.

  3. #3
    Player
    Xianghua's Avatar
    Join Date
    Jul 2011
    Location
    Limsa
    Posts
    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    inb4 ifrit's too hard can't run from cracks in cast at same time.
    (2)

  4. #4
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Rabble, Rabble, Rabble, Rabble!


    (18)

  5. #5
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    yea that adds the dynamics and "realism" we were all hoping for.
    (1)
    ----- Pour l'amitié franco-allemande - Für die deutsch-französische Freundschaft -----

  6. #6
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    I never cared for it in FFXI and was extremely happy that it wasn't an issue in FFXIV. Now that it's coming... ugh. But... meh.

    Hopefully this "H" business will override the stupid 3-4-second wait before being able to cast in FFXI.
    (7)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Xianghua View Post
    inb4 ifrit's too hard can't run from cracks in cast at same time.
    This actually helps alot more in Ifrit because most of the times u were stuck in animation is because you can't cancel it in time, hence the community develop 'wait-for-ifrit-to-use-skill' strat.
    (5)

  8. #8
    Player
    Mister-Wonderful's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    425
    Character
    Mister Wonderful
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Faces the target with "H" key.

    Defeats target with Burst (Combo).
    (0)

  9. #9
    Player
    Xianghua's Avatar
    Join Date
    Jul 2011
    Location
    Limsa
    Posts
    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Chardrizard View Post
    This actually helps alot more in Ifrit because most of the times u were stuck in animation is because you can't cancel it in time, hence the community develop 'wait-for-ifrit-to-use-skill' strat.
    I know. But look at the people we are dealing with in this game.

    Edit: What I'm mainly talking about though is people not being able to cure tank because the a running from cracks and can't cast and run back like most do. And/or the back wave move will cause interruptions now causing it harder to heal. I won't and you won't but many people will like always,
    (2)
    Last edited by Xianghua; 03-01-2012 at 08:30 PM.

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    88
    doesnt seem to be animation lock when a spell is cancelled by running. yum!
    (4)

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