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  1. #1
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Crater View Post
    If that's the bar people are setting for themselves then there's no wonder this job keeps going downhill with every update.
    Not like people have been asking for simple fixes to Living Dead for example. They're just retardedly stubborn on this job to the detriment of anyone who enjoys it.

    I personally would enjoy it if Blood Weapon gave us Haste back, enhancing the gameplay by attaching speed to our GCD's.

    I could also make the same case for Dark Arts. Samurai uses Hissatsu: Kaiten to increase the potency on Weaponskills by 50%. I don't see what's difficult by giving back Dark Arts albeit easier or simpler with additional properties. It leads me to believe the developers have decided tanks are supposed to be casual while DPS takes on the mantle of difficulty. Thus Reaper. It's easy to see why they disregard feedback on DRK.
    (2)

  2. #2
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Shin96 View Post
    [...]
    It's a fair point that SE seems to be stubborn and inattentive to DRK issues in general, but I still can't really follow the logic of asking for Blood Weapon to be a slightly more convenient version of a bad skill that shouldn't exist in its current form in the first place.

    It's like if Living Dead were a skill you cast on a healer that gave them 2500 MP and an instant-cast Raise if you died... And instead of people asking for it to be turned into an invuln, they started asking for it to give the healer 3500 MP so they could raise you and heal you. It just doesn't make sense to me to make that kind of compromise with something that is clearly a design error. If SE isn't going to fix it despite the feedback, then they were never going to fix it anyway, but if they do actually listen to feedback for once, you might as well be asking for a good skill instead of a bad skill.
    (3)