Dark Knight skill from the benchmark.
http://i.imgur.com/CGu5tSE.gifv




Dark Knight skill from the benchmark.
http://i.imgur.com/CGu5tSE.gifv
Last edited by Jandor; 07-11-2021 at 04:03 AM.


That looks a lot like an upgrade to TBN (and to shieldtron on PLD? Maybe ? Or intervention)


Why do i feel that this mitigation skill is gonna be like one of those "evolved spells" (that only just are a potency buff and a new visual effect) like for example when edge of darkness becomes edge of shadow, and in this case it's gonna be something like "blackest night has evolved into : the shadowest blackest night!"
(maybe it is a real new spell, or the return of shadowskin or maybe it even adds something new to blackest night if it is the case, but i don't feel like it is, so please give me all the reasons in the world to prove me wrong i would gladly appreciate.)


Though the end animation seems kind of aggressive (with the wrist flick of the sword etc) so maybe it's a different buff ? This makes for quite a lengthy animation.Why do i feel that this mitigation skill is gonna be like one of those "evolved spells" (that only just are a potency buff and a new visual effect) like for example when edge of darkness becomes edge of shadow, and in this case it's gonna be something like "blackest night has evolved into : the shadowest blackest night!"
(maybe it is a real new spell, or the return of shadowskin or maybe it even adds something new to blackest night if it is the case, but i don't feel like it is, so please give me all the reasons in the world to prove me wrong i would gladly appreciate.)
The animation for the new mitigation skill looks as if it is a Gunbreaker animation. If you pay close attention to it, the DRK adjusts his stance before the Plunge attack. It looks like a GNB stance. Probably used as a placeholder for the time being.
That would also make sense. To me it looks more like sword on back for a moment but there's a good amount of time until the animation ends. Interesting what this will end up being.
I'm not sure if this was mentioned yet but it could also be a DPS stance for tanks, it gives me that vibe. They're using it before attacking the monster. Probably wrong but worth mentioning I think.
Last edited by Shin96; 07-11-2021 at 04:47 AM.


The fact it creates an orb around the DRK would feel a bit weird for a DPS stance I feel, I wouldn't be against stances coming back but I don't think this is oneThat would also make sense. To me it looks more like sword on back for a moment but there's a good amount of time until the animation ends. Interesting what this will end up being.
I'm not sure if this was mentioned yet but it could also be a DPS stance for tanks, it gives me that vibe. They're using it before attacking the monster. Probably wrong but worth mentioning I think.


There are some pretty crazy animations already in game that people sort of blot out during rotations. Dark Knight has a ton more bling in the graphics department so it wouldn't surprise me if that is simply an upgraded TBN or a similar power to TBN.
I do sort of hope that they get around to adding a buff symbol for when you have the power gauge going. It seems odd that warrior has storms eye showing up there, but dark knight you need to completely depend on the job related icon.


Upgrading TBN might be an issue, if it's more shield it makes it harder to proc Dark Arts (unless that mechanic is changed).
Also just "It gives 35% HP as shield" instead of 30% is cool but...kind of boring ?



I dont think the blackest night should be moved down, because there's damn good lore reasons to keep it at 70 (its a shield made out of love btw, that's why its so strong) rather I would suggest making the lower levels and the mitigation tools dark knight has actually worth something and make the blackest night less frequent. Its an example of a good capstone. Example: shadowskin getting blood price's effect.
Dark needs a lot of love other than those
-a free flow combo system including the return of its old unique abilities to make an uptime heavy combo tank we all loved
-much improved sustain and slight damage buff to match or exceed the other tanks if uptime is rewarded
-living dead fixed to grant true invulnerability, no longer kill the player and can be used/recovered from use by the dark knight alone, no more benediction
-levelling fixes. there shouldn't be huge gaps like 30+ levels with a single aoe step
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