Quote Originally Posted by Taranok View Post
I don't know why, but the devs seem hell bent on repeating this mistake, so showing them that it's a mistake by not even using it except in something like an ultimate fight that actually demands it would go a long way towards fixing the problem of unnecessary skill bloat.
Even if I account for Merciful Eyes not being on my hotbar in the first place (good riddance to the most useless button in SAM's kit,) I can easily fit Hyosetsu + Shoha 2 + Ogi on my hotbars. Samurai doesn't have a button bloat problem, and it definitely doesn't have one bad enough to justify refusing to press damage buttons.

Quote Originally Posted by Arkdra View Post
That said, I do agree with you that I am extremely tired of "new" abilities that are just aoe or st versions of pre-existing skills. It's lazy, and even as someone that likes button bloat, I find this kind of bloat to be tedious. They never should have made kyuten, Senei or shoha 2. Or Hyosetsu for that matter but it's uniquely bad on it's own.
Never should have made kyuten, senei or shoha 2? Do you have a reason why, or are you just saying words? Kyuten is our AoE kenki dump the same way Shinten in our single target kenki dump. Senei is a better version of Guren for us to use in single target. Shoha 2 is an upgrade in AoE over Shoha. It would be more lazy to not add new abilities, as they come with new animations, sound effects and visual effects. Adding them sounds like a lot of effort for being lazy.