Quote Originally Posted by Taranok View Post
HW had a major amount of backlash due to having classes at or above 30 buttons per class. That's including all class skills, job skills, and cross-role skills which were limited to 5, as well as sprint + LB. I don't know why, but the devs seem hell bent on repeating this mistake, so showing them that it's a mistake by not even using it except in something like an ultimate fight that actually demands it would go a long way towards fixing the problem of unnecessary skill bloat.
It's cool and good that some jobs have a ton of buttons because I like the jobs that have a ton of buttons. It's part of why I main samurai. It's also why even though they are condensing the gnashing fang combo on gnb, I'm still going to leave it as 3 different buttons on my hot bar, because that feels more fun to me.

That said, I do agree with you that I am extremely tired of "new" abilities that are just aoe or st versions of pre-existing skills. It's lazy, and even as someone that likes button bloat, I find this kind of bloat to be tedious. They never should have made kyuten, Senei or shoha 2. Or Hyosetsu for that matter but it's uniquely bad on it's own.