Page 6 of 18 FirstFirst ... 4 5 6 7 8 16 ... LastLast
Results 51 to 60 of 173
  1. #51
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by AnotherPerson View Post
    This is what I say when I tell people Dissipation is bad but hey, apparently some people like not being able to use their skills on cooldown (due to how Dissipation can delay fairy skills or you use fairy skills but lose a Dissipation in prog) - which also directly translates to having an even longer cooldown than suggested.
    u are forgetting that with dissipation u give up your fairy for a 20% healing buff is not like u lose your fairy for nothing.
    (1)

  2. #52
    Player
    CynthiaStar's Avatar
    Join Date
    Oct 2021
    Posts
    6
    Character
    Cynthia Starcrossed
    World
    Faerie
    Main Class
    Ninja Lv 80
    Quote Originally Posted by AnotherPerson View Post
    You don't gain 30 potency - All healer's nukes are being reworked to be 1.5 secs in Endwalker, so you lose 3 aetherflow worth of energy drains. Ruin II is an absolute loss in DPS now. You don't want to weave Ruin II with Energy Drain.

    And yes, I'm not arguing that it's bad design, because both are bad design. ._.
    Yeah, that's also true, I was comparing current SCH. For EW its just a straight 300p loss for each dissipation unused, hang on, that looks awfully similar to ninja in EW. Honestly the class design for EW is all over the place and seems really rushed. We can only hope they read some of our posts and change it come release. Especially now that the release is delayed.
    (0)

  3. #53
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Warlyx View Post
    u are forgetting that with dissipation u give up your fairy for a 20% healing buff is not like u lose your fairy for nothing.
    20% healing buff on GCD actions only because it's healing magic potency instead of healing actions - so Succor, Physick, and Adloquium. Those are the skills you want to use the least because it has a MP cost and shares a cost with your DPS actions in the same GCD. Buffing that by 20% doesn't synergize well since most of the SCH's toolkit relies heavily on oGCD actions (and Dissipation also prevents SCH from using most of them by locking the fairy skills for 30 seconds).
    (0)

  4. #54
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    What if I told you that the real problem with NIN in Endwalker is Assassinate upgrading to Dream Within a Dream.

    I support consolidating the button, but while animation lock can be rough (we've all been there), I like the Assassinate animation much more than that of Dream Within a Dream.

    I'll miss you, Assassinate (except with level synced).
    (1)

  5. #55
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Equitable_Remedy View Post
    What if I told you that the real problem with NIN in Endwalker is Assassinate upgrading to Dream Within a Dream.

    I support consolidating the button, but while animation lock can be rough (we've all been there), I like the Assassinate animation much more than that of Dream Within a Dream.

    I'll miss you, Assassinate (except with level synced).
    They could make the shadow clone do it. They could make that clone do all kinds of things based off of what you do. Use Dream while under Bunshin, the clone will do Assassinate, leaving you free from animation lock.
    (4)

  6. #56
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Gemina View Post
    They could make the shadow clone do it. They could make that clone do all kinds of things based off of what you do. Use Dream while under Bunshin, the clone will do Assassinate, leaving you free from animation lock.
    Something like this is a great idea.
    (0)

  7. #57
    Player
    FerinaHope's Avatar
    Join Date
    Sep 2017
    Posts
    4
    Character
    Ferina Hope
    World
    Sargatanas
    Main Class
    Ninja Lv 80
    Can't believe how bad of an idea forked is, what could possibly make them think having to spam a gap closer and then distancer every 20 seconds was fun? Job ruining level of change imo, hope they at least nerf it so it's less potency to do vs normal 123 (then you only need it when you actually *need* to close a gap or make distance, which is what those kinds of skills should be like...)
    (0)

  8. #58
    Player
    xKnave's Avatar
    Join Date
    Nov 2021
    Posts
    4
    Character
    Knave Mistblade
    World
    Zalera
    Main Class
    Scholar Lv 70
    This is the tread I was looking for, thank you for posting! Its really hard to find a person who really know what's going on. Im sure you guys will find a new way to optimize a new rotation with these changes. Certainly the new Raiju combo on top of Bhavacakra buff would really be a problem, not to mention it being gap closer. Lets just hope the new mechanics would make these new changes viable.
    (0)

  9. #59
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by FerinaHope View Post
    Can't believe how bad of an idea forked is, what could possibly make them think having to spam a gap closer and then distancer every 20 seconds was fun? Job ruining level of change imo, hope they at least nerf it so it's less potency to do vs normal 123 (then you only need it when you actually *need* to close a gap or make distance, which is what those kinds of skills should be like...)
    Good concept. Poor execution. I LOVE the idea of ninjutsu combos, but they are going to have to tweak the mudra system a little bit to make it work. I can't remember if it was in this thread or another, but I mentioned that the Raijus or any ninjutsu combo don't need their own button at all, and they can all be executed using consecutive presses of the ninjutsu button.

    That won't change the gap close problem with the Raiju skills, but this issue exists because EW is the first expansion making use of ninjutsu combos and the devs will have to come to the conclusion that other actions can't break those combos, or they can't create skills that hinder the NIN playstyle. I think they will figure it out, and along with it add more skills to the other mudra combinations in the future.
    (1)

  10. #60
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I won't speak too much about this since I don't main NIN altho I do play it.

    But my reaction looking at the footage is that NIN feels slower and like the Trick Attack window basically boils down to your Ninjutsus and the Raiton combo.
    I am unsure how I feel about this, it didn't excite me honestly.

    I am also kinda baffled by people complaining about the animation lock.
    You don't have to instantly use Assassination that's just a player issue if you die or take damage because of that.
    Was it really such a problem that they had to remove/ merge it?

    I also think that the Raiton combo should be a OGCD.
    Or if not that then at least Phantom Kamaitachi should be a OGCD I was pretty disappointed to find out that it wasn't because that was my immediate thought when I saw it in the trailer.

    NIN in Endwalker basically looks to me like a slower more magic-based Job.
    (1)

Page 6 of 18 FirstFirst ... 4 5 6 7 8 16 ... LastLast