Quote Originally Posted by kackal_Jackal View Post
But the idea of SE designing a job with the thought of "you can only use this ability 50-75% of the time" is really jarring in terms of design. Players are going to want to use Raiju, even in dangerous situations, and not having that option to hold it until later will feel extremely bad to play. I'm willing to pass with it being a gapcloser if it had some sort of Further Ruin stack system where you can store the Raiju charge for later.
This is what I say when I tell people Dissipation is bad but hey, apparently some people like not being able to use their skills on cooldown (due to how Dissipation can delay fairy skills or you use fairy skills but lose a Dissipation in prog) - which also directly translates to having an even longer cooldown than suggested.