Potencies are all we have to compare them but just by looking at the skills SGE seems to have an edge in a lot of aspects, quick examples are physis vs whispering dawn in which physis is a 20% stronger, the existence of physis 2, Zoe is far more versatile than deplo as it not only can be used to put a bigger shield with prognosis than anything Sch can put without relying on buffs and crits but also can be used with pneuma for an 800 potency heal that happens to be dps neutral (and gain in AoE), Haima as a source of single target shielding far more consistent than seraphic veil and Painhaima by its nature of shielding first and healing second has an easier time to not waste potential than Consolation, etc...
Sch shielding also does not have better numbers unless you go to suboptimal routes (basically, recitation and buff it to the extreme), Succor is worth 320 potency shield in EW which is the same as E!Prognosis and both Adlo and E!Diagnosis are clones, difference being that if you dont crit and spread an adlo you'd spread a 540 potency shield vs Zoe + E!Prognosis which is worth 640, Scholar could in theory surpass Sge's numbers if they go full protraction+recitation+fey illum+dissipation but at least 3 of those 4 skills will be used in uptime so unless a cheese strat needs it that would be overkill and poorly efficient and if we take attacks that deal multiple hits panhaima + Zoe E!prognosis alone can be better than anything Sch can throw
About range while its true Sch has the fairy to heal far away Sge's reach in terms of the radius of its heals are either equal or higher than Sch's and with Icaros to move freely to a party member unless mechanics need the healers to be far away or not being able to reach party members Sge could overcome that, thats without mention how the 3 major skills Sch has to use from far away are Consolation, Whispering Dawn and Soil have a Sge equivalent that is "fire and forget" being Panhaima a heal that automatically refresh the shield, Physis a regen that once in on the party member you can forget about it and Kerachole being also a skill that once makes contact with the party member they get the full benefit so if they have to be far away from the party for not too long periods of time a smart sge could do as well as Sch
And while its true Sge has the least mobility vs Sch its also worth notice that every downtime gives sge up to 3 intacast gcds + melee range gcd every 45s + a gap closer+ the dot refresh and the lower cast time in EW, they're not a mage turret and contrary to Sch they have more tools to move without losing dps (woudnt be suprised if they also give more ways to get toxicons in 6.05 too)



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