Quote Originally Posted by Auryan View Post
Sure. But that's unrealistic in a having-your-cake-and-eating-it-too kind of way. That it's possible to go that route, sure, but is it practical and worth investing more resources into what is clearly meant as strictly side content? No, not really.
If they're going to even attempt to, why not simply create a BLU-like mage that is similar, but doesn't have all the hang-ups? A Catmancer that has cats use a select few curated, synergistic monster abilities by feeding them treats. It's BLU/BST-esque, doesn't have much or any attention on learning these abilities besides on level and is distinct enough from the other mages.
No, it is not. There is no opportunity, laudable or otherwise, that would need be consumed.

It's a matter of something which works in both arenas A and B. And that's a matter of compromise; if the capacity for A is "compromised", it straight-up no longer works for A, and vice versa. Such is instead a matter of effort.

The question is simply whether BLU is worth that effort, to actually have meaningful choice in its kit (rather than on up to perhaps 5 spells out of the whole thing), to actually have an engaging playflow (rather than, at most, the glee of a damage-mod-stacked burst per 90s or overpowered basic heals), to actually be designed for the fun of its own playflow and decision-making, rather than only for its grind of acquisition.

And, no, a "Catmancer" would not be a suitable replacement for BLU. Nor does BLU need replacing. BLU deserves fixing and actually fleshing out with some attention to it's own experience, rather than merely that of its attached mini-game.