
Originally Posted by
QooEr
ive said it in other threads but ill repeat it here because i think its relevant and victoria isnt completely midguided this time.
The nerf to thin air was a gigantic hit to whm's mp economy.
Whm will be the healer with the worst mp economy in endwalker. Aside from lucid dreaming, their only mp recovery is assize (500mp/45s). As for mp conservation tools they only get a single spell under thin air, and i guess lilies count as free gcds.
This leaves whm getting on average 666 mp + 1 free spell every minute.
For comparison, minus lucid dreaming:
-sch gets 2000 mp per min
-ast gets 1000 mp/min from cards + average 2000 mp/min from astrodyne
-sge gets 1500 mp per min from addersgall + average 333 mp/min from rizomata
Its pretty clear whm is completely outclassed in the mp restoration department. You might be compelled to say "well whm could use thin air on an expensive heal or a rez every minute! its akin to having 2400 extra mp per min!". To which i have two retorts.
1. Ast gets on average 3000 mp per min. Ast could raise once every minute too and still end up with 600 mp restored. Assize is 666 mp per minute btw...
2. thin air does not restore mp, only conserves it. If you are casting continuously in an encounter (which you should), no matter what spell you use under thin air, it wont stop you from running out of mp any sooner.
Im going to make another comparison.
First, let\\'s assume that lucid dreaming will still restore 3500 mp on endwalker. Lets also assume that in endwalker, base piety restores the same amount of mp as in Shb. This latter assumption is based on the fact that as of now, regardless of character level, at 0 extra piety you always restore 200 mp per server tick.
Taking the aforementioned into account, imagine a healer with 0 spell speed and 0 piety on their gear, only doing their damage rotation and using every recovery ability in their kit, until they run out of MP.
- ast is MP positive. (never runs out of mp)
- sch would last 125 mins until out of mp
- sge would last ~15.5 mins until oom
- whm would last ~7.5 mins until oom
For reference, BiS sets from the balance that are meant to be only used for speedkills and are not suited for regular play, usually last around 7 mins til oom.
its also worth noting that, if you use every lily you get as soon as possible merely to save the mp from that gcd, whm lasts 20 mins till oom. Ironically, these are 4 more free gcds every 2 minutes, which is exactly what old thin air used to bring over its endwalker iteration.
What does this mean for whm?
WHM is going to need to invest heavily into piety compared to the other healers.* Which will decrease its damage contribution considerably.
WHM is going to need to use lilies more frequently as an mp management tool, or just drop gcds. Neither of those are good options because whm as a class with no buffs needs to have good personal damage.
*edit: As explained in a comment below, assuming piety will work mostly the same in endwalker as it does now, WHM would need to invest in at least 13 max level materias worth of piety just to match sage's base mp economy. That's nearly half of a gearset's materia slots spent on just doing what every other healer will be able do with 0.