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  1. #1
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sunako View Post
    Ok I just wanted to calculate this again.

    One global take 2.5sec so you can use 24 Globals per minute
    Every dps skill cost 400 mana = 9600 mana per minute

    Server tick bring 200 mana every 3 sec = 4000 mana every minute
    Lucid Dream bring 3500 mana every minute
    Assize bring average 667 mana every minute
    Thin air save 400 mana every minute
    = regen 8567 mana every minute without lilies

    = 9600 - 8567 mana = 1033 negative mana every minute
    = 10000 / 1033 last 9.7min before running out of mana

    If you use lilies once they are up you have 2.67 extra Globals per minute
    400 mana x 2.67 = You save 1068 extra mana every minute

    Mean you regenerate 8567 + 1068 = 9635 mana every minute while spending 9600 mana every minute. To me that make whm having infinite mana as long you are using lilies.

    or did I forget something?
    PoM would cause you to go negative.
    (1)

  2. #2
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Silver-Strider View Post
    PoM would cause you to go negative.
    Hmm POM cause 8x extra cast? In that case it would be 9635 - 320 average mana = 9315

    9600 - 9315 = 285 negative mana per minute

    10 000 / 285 = WHM would last 35,1 minutes

    without lilies 9600 - 8247 = 1353 negative mana per minute

    10 000 / 1353 = WHM would last 7,4 Minutes


    For Sage in comparison normal dps rotatio cost 10 000 mana per minute (10 100 if used Pneuma, but it is dps neutral for singletarget)

    4000 - 3500 + 1833 = 9333

    10 000 - 9333 = 667 negative mana per minute

    10 / 667 = Sage last 15 minutes before oom
    With Pneuma = sage last 13 minutes before oom

    Ironically for WHM healing affect positively while for Sage healing affect negatively. Every time Sage have to use aoe shield to the party, they sacrifice a lot, because Eukrasion Prognosis cost 1100 mana = 700 extra mana loss.

    I would say WHM is generally better place than Sage mana wise. On top of that with flexibility thin air, you can always raise with zero extra mana loss.
    (0)
    Last edited by Sunako; 10-31-2021 at 01:44 AM.

  3. #3
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Sunako View Post
    Ironically for WHM healing affect positively while for Sage healing affect negatively. Every time Sage have to use aoe shield to the party, they sacrifice a lot, because Eukrasion Prognosis cost 1100 mana = 700 extra mana loss.

    I would say WHM is generally better place than Sage mana wise. On top of that with flexibility thin air, you can always raise with zero extra mana loss.
    i guess it depends on the amount of healing needed. Sage has many off global heals that they actually want to use to refresh MP. meanwhile whm lilies are a dps loss so usually whms try to avoid using them until there is downtime.

    i do agree sage has it rough. i originally wrote my code to see how bad sage's mp economy would be, and to my surprise i ended up seeing whm lagging behind.
    Also why does eukrasian dosis iii cost 600 mp the dev teams chocies puzzle me at times

    Quote Originally Posted by Sunako View Post
    Already did calculations, check my post below.
    haha, guess i took too long to reply
    (1)

  4. #4
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by QooEr View Post
    i guess it depends on the amount of healing needed. Sage has many off global heals that they actually want to use to refresh MP. meanwhile whm lilies are a dps loss so usually whms try to avoid using them until there is downtime.

    i do agree sage has it rough. i originally wrote my code to see how bad sage's mp economy would be, and to my surprise i ended up seeing whm lagging behind.
    Also why does eukrasian dosis iii cost 600 mp the dev teams chocies puzzle me at times



    haha, guess i took too long to reply
    Right now lilies are pretty minimal dps loss, because they bring you ability to weave outside of Dia. Lily heals are less dps loss than overlapping Dia. But in the expansion situation can be different with 1.5sec cast.
    (0)