Results 1 to 10 of 331

Hybrid View

  1. #1
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    in short without going into detail my beef with the job is the numerous missing link sklls (WF/Turrets/Flamethrower/Aoe heat blast) the atrocious spam crap that effects ping (not even tanks have 5 skills to spam in EW) and the overall bloat (why does gauss exist?) Throw in some minor nitpicks like the death of the gunner asethtic, the boring ass GCD which are as interesting as Jump or Fleche, the spastic way u randomly mash button in the opener (prompting the nickname mash-inst) and slows to a crawl afterwards, and the weird heat overcap issue on longer fights

    I may do a joke thread on how MCH can be trimmed down and still retain its core, ehhh but im the very loud very minor minority on this as no one agrees. Give it a few years maybe MCH mains will stop saying "leave the job as is" but i doubt it
    (1)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  2. #2
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Jirah View Post
    in short without going into detail my beef with the job is the numerous missing link sklls (WF/Turrets/Flamethrower/Aoe heat blast) the atrocious spam crap that effects ping (not even tanks have 5 skills to spam in EW) and the overall bloat (why does gauss exist?) Throw in some minor nitpicks like the death of the gunner asethtic, the boring ass GCD which are as interesting as Jump or Fleche, the spastic way u randomly mash button in the opener (prompting the nickname mash-inst) and slows to a crawl afterwards, and the weird heat overcap issue on longer fights

    I may do a joke thread on how MCH can be trimmed down and still retain its core, ehhh but im the very loud very minor minority on this as no one agrees. Give it a few years maybe MCH mains will stop saying "leave the job as is" but i doubt it
    I mean, you hit a lot of the problems I have with the class. Though my biggest issue is the ping delay problem. At the end of the day, when people can't play your game because of how your animation lockout system is designed, where it intentionally punishes people with worse ping than others, there's a serious problem with the way the game is actually designed.

    Hypercharge, AF/UI timers, and Blood Weapon are also the last 3 remaining anxiety bars in the game (You must do a specific rotation in a specific amount of time or you lose damage, sometimes a lot of it), with AF/UI timers as the worst of the bunch simply because your entire rotation crashes to a screeching halt if you fail it, but not that the other 2 are better. And I've seen that overcap issue and delay using the heat builder because of it. I don't understand why that exists, it should probably be fixed. RDM had a similar problem with how their abilities stacked together as well, with Acceleration needing to be delayed or you risk losing a charge due to overcapping if you're above about 60/60 when you use it.

    Or, it doesn't matter how perfect you personally think a class is. Every class has flaws that can be smoothed out, and ignoring the problems because anyone thinks it's fine helps no one.
    (3)

  3. #3
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jirah View Post
    why does gauss exist?
    IMO, this is where a ammo gauge could shine.
    Tie Hypercharge and Gauss to ammo gauge for "Hyperbullet" and "Gaussbullet".
    You can even make it so Ricochet and GR both needs a Gauss bullet to be used, there is not much skill alterning between Rico and GR.

    With that we would only need more actions using "Hyperbullet" and "Gaussbullet" and the whole Hypercharge would've been much better.
    I was honestly expecting a Hypercharge finisher like Confiteor but it didn't even happened.

    Quote Originally Posted by Cithaerias_pyropina View Post
    There are 5 ways to fix Flamethrower, that range from pissing MCH mains off or having some semblance of entertainment.
    You know what's hilarous? All of these solutions works and are fine.
    Yet they did nothing of those. Reassemble second charge would've made sense if there was a BB + Flamethrower combo, as much as I dislike the idea it would work and make FT worth something.

    It's really where "no changes" is worse than changes.

    Quote Originally Posted by Taranok View Post
    Hypercharge, AF/UI timers, and Blood Weapon are also the last 3 remaining anxiety bars in the game
    I don't have ping problem but I have many other problems with the timed phase such as HC or BW.
    BW is really simple, it's not 10 real seconds and DRK aoes are spells, therefore forced on 2.50s GCD.

    I believe it's also important that just looking at a timer don't reveal anything about how many Heatblast remains to be used.
    That timer will variate depending on if you used HC as a early or late GCD.

    It's less difficult to cram everything in the GNB burst phase than keeping track of BW/HC.
    (0)

Tags for this Thread