Quote Originally Posted by Ultimatecalibur View Post
And you would be part of the problem he is referring to: someone repeating info that they may not actually understand.

Holding charges is only a dps loss when you overcap on charges and do not gain a comparable damage increase from the delayed use. As long as you get one additional Melee gcd or get the gap closer under a party damage buff from properly timing/delaying gap closer use it is a gain in dps.

Proper gapcloser use when you have charges by priority:
  1. Use when doing so would increase Melee uptime/decrease Melee downtime by at least one gcd. (Onslaught+Tomahawk is 250 potency vs Onslaught+Heavy Swing which is 350 potency)
  2. Dumping as many charges as possible while as many party damage buffs are up without interfering with priority 1.
  3. Use within 2 to 5 seconds of reaching max charges to prevent overcapping unless it would reduce the number of charges used under priority 2.
  4. Dump all remaining charges if the fight is about to end before next set of party damage up buffs.

Onslaught having three charges is actually a serious benefit as the Warrior can stockpile 60s worth of gapclosers to use under damage buffs where as all other tanks can only stockpile 30s worth.
Guess what: I'm not part of the problem, I've been tanking since ARR, stop being presumptuous.

Let me address all of that by saying that there are exasperatingly few fights where saving charges of your gap-closer will ever come into play. The proposed situation in which using a gap-closer to save a GCD would ever come up is so rare that it isn't worth tacking onto a priority list. You dump your "Gap Closer" charges in your opener during raid buffs, and future gap closers may or may not align with raid buffs depending on their usage. That is the purpose "Gap Closers" serve at this point in time, and it's why they should have their damage stripped from them so they can actually serve their designed purpose.