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  1. #61
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Edge and Flood costs 3000 MP. Warrior damage up buff costs one GCD combo but more or less never will fall off as it costs nothing.

    It will be interesting to see how much a 400 potency heal gives Warriors on Nascent and Bloodwhetting since the heals will be on average the same for each GCD regardless of what it is. Might be a nerf from current Nascent given the HP restore on IR Cleaves are 10k or more and Inner Chaos heals are running close to 20k heals per hit. But on the same token every 25 seconds you are healing yourself and also getting 10%-20% mitigation on top of a damage shield. Crazy.

    And when you get into AoE in big pulls you may as well be invincible for those 8 seconds in EW with lots of targets.

    Unlike Warrior, Dark Knight can't come back from lots of damage and relies on a healer big time. A Warrior played right can sustain a whole lot of crap WITHOUT a healer and if it uses all it's oh shit heals can Holmgang and become the comeback king.

    Which it's looking like only Warrior and Paladin will be capable of doing.

    If you solo content in Bozja right now if things go south for a Dark Knight or Gunbreaker you're in for a bad time. Warrior or Paladin though has a lot of tools to afford mistakes and come back from it without assistance.

    It's ridiculous in Bozja when as a DRK you really only have Souleater or Abyssal. Meanwhile Warrior can just go "oh I lost 30k health? No problem." And heals it right back up. And TBN can only prevent damage once every 15 seconds but after that you are screwed once the shield breaks with the lack of sustain options. And it costs MP. All those other TBN tank abilities the others have? What does it cost? Free. Just UGH.

    Endwalker additions for all tanks with the exception of Dark Knight look very promising mitigation wise.
    (9)
    Last edited by MagiusNecros; 10-27-2021 at 03:25 AM.

  2. #62
    Player
    ArthurATDayne's Avatar
    Join Date
    Oct 2021
    Posts
    152
    Character
    Arthur-at Dayne
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    Since Bloodwhetting lasts 8s, at 400 Potency Heal per Weapon Skill landed for entire duration, if you can squeeze in at least 3 Any Weapon Skills on just a single target that's a 1200 Potency Heal every 25s CD use, pretty much a Paladin's Clemency every 25s at least, 400 Potency Heal mini Bubble for 30s AND 10% 8s, 10% 4s All Damage Type Mitigation. For FREE.

    Wow that's way better than a Clemency every 25s, Incredible.

    Can't wait!

    The work that went into Warrior/Paladin/Gunbreaker's Mitigation & Sustain are all welcomed and yeah, promising indeed.
    Might even take Gunbreaker more seriously too, Heart of Stone upgraded to Heart of Corundum Yes Plz. Dark Knight... not so much.
    (4)
    Last edited by ArthurATDayne; 10-27-2021 at 07:00 AM.

  3. #63
    Player
    Halfgeeek's Avatar
    Join Date
    May 2021
    Posts
    96
    Character
    Aya Lovelace
    World
    Jenova
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by MagiusNecros View Post
    Which it's looking like only Warrior and Paladin will be capable of doing.

    If you solo content in Bozja right now if things go south for a Dark Knight or Gunbreaker you're in for a bad time. Warrior or Paladin though has a lot of tools to afford mistakes and come back from it without assistance.

    It's ridiculous in Bozja when as a DRK you really only have Souleater or Abyssal. Meanwhile Warrior can just go "oh I lost 30k health? No problem." And heals it right back up. And TBN can only prevent damage once every 15 seconds but after that you are screwed once the shield breaks with the lack of sustain options. And it costs MP. All those other TBN tank abilities the others have? What does it cost? Free. Just UGH.

    Endwalker additions for all tanks with the exception of Dark Knight look very promising mitigation wise.
    You speak truth!

    After being used to WAR in Bozja just man handling huge pulls without breaking a sweat, literally, HP goes from 100% -> 20% -> 100% with one Cyclone + NF heal, or against bosses, low HP after tank buster, to full HP with Infuriate Chaos crits, followed by Fell Cleaves and Equilibrium, I just can't do DRK, its just outright inferior.

    The fact that WAR gives up nothing doing this, as it's basically part of the damage dealing abilities, while DRK gives up 3K MP, and if shield does not break within 7s, its wasted MP that could be big dmg. It just feels bad playing DRK after playing WAR 80.

    PLD changes are awesome too, since they get self-heal from their magic nukes and since Req no longer requires 100% MP for the dmg buff, you don't have to save MP giving them more flexibility. Holy Shelltron is a better TBN to be frank, so much mitigation to reduce the dmg taken, then regen to heal up after.
    (5)

  4. #64
    Player
    ArthurATDayne's Avatar
    Join Date
    Oct 2021
    Posts
    152
    Character
    Arthur-at Dayne
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by MagiusNecros View Post

    If you solo content in Bozja right now if things go south for a Dark Knight or Gunbreaker you're in for a bad time. Warrior or Paladin though has a lot of tools to afford mistakes and come back from it without assistance.

    It's ridiculous in Bozja when as a DRK you really only have Souleater or Abyssal. Meanwhile Warrior can just go "oh I lost 30k health? No problem." And heals it right back up. And TBN can only prevent damage once every 15 seconds but after that you are screwed once the shield breaks with the lack of sustain options. And it costs MP. All those other TBN tank abilities the others have? What does it cost? Free. Just UGH.

    Endwalker additions for all tanks with the exception of Dark Knight look very promising mitigation wise.
    All Hail WAR & PLD, the Return of the Comeback Kings, from Bozja, anywhere in Eorzea & The First.

    GNB not looking shabby at all going into Endwalker, they getting way better sustain than DRK so maybe there's a little seat for GNB too.
    (7)

  5. #65
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by ArthurATDayne View Post
    Since Bloodwhetting lasts 8s, at 400 Potency Heal per Weapon Skill landed for entire duration, if you can squeeze in at least 3 Any Weapon Skills on just a single target that's a 1200 Potency Heal every 25s CD use, pretty much a Paladin's Clemency every 25s at least, 400 Potency Heal mini Bubble for 30s AND 10% 8s, 10% 4s All Damage Type Mitigation. For FREE.

    Wow that's way better than a Clemency every 25s, Incredible.

    Can't wait!

    The work that went into Warrior/Paladin/Gunbreaker's Mitigation & Sustain are all welcomed and yeah, promising indeed.
    Might even take Gunbreaker more seriously too, Heart of Stone upgraded to Heart of Corundum Yes Plz. Dark Knight... not so much.
    its 4 gcds at 2.38-2.36 recast, depending on your ping you may need more or less. Basically instead of fitting five gcds into IR windows you are fitting four into BW/NF windows. So the heal is actually 1600 during those 8 secs, assuming the potencies stay the same a launch. It was a good change imo and gives incentive to use defensive cds more optimally which all tanks should strive for. It also means that NF heals you and a target for 1600 each.
    (0)

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