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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by NyneSwordz View Post
    Onslaught on charges is great. I can write a novel on why there's no dps loss for not burning all charges all the time...
    Please enlighten us then because guess what, GNB, PLD and DRK burn their gap closes under raid buffs. Why would WAR be any different now? The only scenario you'd ever hold one is if you knew of upcoming downtime and it saves you a GCD loss. Which is, once again, the same restrictions the other tanks have.
    (13)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    In terms of skill you need for war in endwalker I think it got downgraded a bit. But skill wise it’s pretty much the best main tank that will always gonna be picked. Having 6200 heal potency every minute and that’s without thrill and storms path, and that makes war effectively a damage strong increase for healer, even with all the ogcd you have you still sometimes need to gcd heal a war. But here comes the problem for healers a war as main tank and a pld as off tank make them effectively 2 button jobs. I mean both even have small party heals now.
    (0)

  3. #3
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    I don't really like how little they added to the core combat loop, but I'll manage. Bloodwhetting and the buffs so Shake it Off and Equilibrium are more than enough to make the job more fun.
    (3)
    Last edited by AziraSyuren; 10-15-2021 at 11:22 AM.

  4. #4
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    At least in the media tour, Bloodwhetting/Nascent Flash triggers for each target hit, so AoE healing is still busted--maybe even better since the floor is raised considerably while the current ceiling is massive overkill.
    (4)

  5. #5
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Argyle_Darkheart View Post
    At least in the media tour, Bloodwhetting/Nascent Flash triggers for each target hit, so AoE healing is still busted--maybe even better since the floor is raised considerably while the current ceiling is massive overkill.
    I actually just saw a clip and was coming here to correct my post.
    (4)

  6. #6
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kabooa View Post
    I actually just saw a clip and was coming here to correct my post.
    There has been some napkin math done on r/ffxivdiscussion that shows Bloodwhetting being a gain over current Nascent in every scenario. Which is utterly absurd if it turns out accurate.
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #7
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ForteNightshade View Post
    There has been some napkin math done on r/ffxivdiscussion that shows Bloodwhetting being a gain over current Nascent in every scenario. Which is utterly absurd if it turns out accurate.
    That post uses Endwalker Media Tour potency numbers (as well as Endwalker IR mechanics), so it's not accurate to say that it's always a gain over what WAR is currently capable of in Shadowbringers.
    (2)
    Last edited by Argyle_Darkheart; 10-16-2021 at 07:39 AM.

  8. #8
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,420
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Argyle_Darkheart View Post
    That post uses Endwalker Media Tour potency numbers (as well as Endwalker IR mechanics), so it's not accurate to say that it's always a gain over what WAR is currently capable of in Shadowbringers.
    They also changed all potency scaling right?
    It may end up being less or about equal in the end, until we're able to play with it
    (1)

  9. #9
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,199
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ForteNightshade View Post
    There has been some napkin math done on r/ffxivdiscussion that shows Bloodwhetting being a gain over current Nascent in every scenario. Which is utterly absurd if it turns out accurate.
    Looking at the tooltips I assume NF is basically just a support tool in EW, used solely to heal a party member, grant them mitigation and a shield. Bloodwhetting on the other hand can't even be used on someone else and is simply another defensive cooldown for yourself, they're not really competing with each other since the choice is binary.

    Need mitigation and healing for yourself? Use Bloodwhetting. Need mitigation and healing for a party member? Use Nascent Flash.
    (1)

  10. #10
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Absurdity View Post
    Looking at the tooltips I assume NF is basically just a support tool in EW, used solely to heal a party member, grant them mitigation and a shield. Bloodwhetting on the other hand can't even be used on someone else and is simply another defensive cooldown for yourself, they're not really competing with each other since the choice is binary.

    Need mitigation and healing for yourself? Use Bloodwhetting. Need mitigation and healing for a party member? Use Nascent Flash.
    That's what it sounds like. The healing from BW replaced healing from the NF we'll no longer have access to.

    INB4 threads about lack of self healing during the solo leveling process.
    (1)
    Last edited by whiskeybravo; 10-16-2021 at 11:46 AM.

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