Quote Originally Posted by Artemiz View Post
snip.
Why are we discussing economics? I hope people know we don’t want causal content to go away right? I’m fully aware how everyone overreacts to suggestions but again we just want improvements of the dungeon design as it’s the only explorative content in the game as raids are just trials, this doesn’t mean “ make it Hardcore” nor does it mean “Make it too difficult to comprehend” if you cleared Dancing plague or SoS or Eden 4,8,11 then it shouldn’t be a tall order to ask for some more variables, at the very least have tanks do something else now that aggro is a non issue.