

			
			
				
My very first two posts on this thread explicitly talk about wasting dev resources….
How many man hours to design a system that will need to be added to regularly to allow players to toggle individual items they find distasteful?
People complain about losing a dungeon when the devs do other content. I’m all for that if the content they produce is wide reaching and useful. For me, this is the most niche issue I can think of, and would be a huge waste of resources.
I mean if they end up doing it, it wouldn’t hurt my feelings or anything, but this would be the fist thing I throw a meme at when people complain about “why no dungeon this patch ahmagerd!”
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