That is is fair, I guess I just do not understand how wearing the glam instead of gear would work. Cause as you mentioned if they have the toggle on they would not see it either way so not 100% certain how it would ruin their immersion outside of just making the run far less enjoyable unless your glam is at level.


My opinion: No.
There's no reason why anyone needs to be able to turn off other players' glamour. it's a pointless and dumb idea that brings nothing to the table for anyone.
I mean it would add something to those that want it. So saying it brings nothing for anyone is kinda silly.



It could bring plenty to the table for folks on PS4 or weaker PCs. FFXI implemented their gear display toggle for performance issues since it's easier to only have to load a small spread of outfits rather than all the many different items per character on screen. It's not pointless or dumb just because you personally don't like it.
While the dev team could overcomplicate it like that... it's -probably- more likely and far easier that they just have the toggle load up predetermined gear based on job instead of making some kind of gear blacklist that the client sifts through and checkmarks (good god that'd be a stupid way to do this), and knowing the horrendous spaghetti code of XI cannot be much worse than XIV's I don't see it taking away something so drastic as another dungeon per patch especially with us already being down to one already.


If you're saying "hide every other PCs gear and show generic class-based gear", I think people would just get upset at that saying "everyone looks the same this is dumb".While the dev team could overcomplicate it like that... it's -probably- more likely and far easier that they just have the toggle load up predetermined gear based on job instead of making some kind of gear blacklist that the client sifts through and checkmarks (good god that'd be a stupid way to do this), and knowing the horrendous spaghetti code of XI cannot be much worse than XIV's I don't see it taking away something so drastic as another dungeon per patch especially with us already being down to one already.
If you're saying the above, but only in dungeons, I feel you- that would probably be much easier to do and probably simple to make a single generic set per armor type.
BUT, what people are asking for is a way to hide specific gear because "omg mah immurshun". As in, people want to specifically hide 2B's legs, or the rabbit costume, or speedos. Do Devs need to go through every piece of gear to decide what makes the list or not? Or is it several check lists like "Swimwear" then "costumes" etc. Then do specific armors sets like Shisui of the Violet Tides count as armor or swimwear? Then what about the actual swimwear that is identical? It goes on and on.
Last edited by kaynide; 09-28-2021 at 11:49 AM.



I glamour items because I want them to look a certain way on my character when I look at them. The point of a glamour is to have your character appear a certain way, but there needn't be a guarantee that EVERYONE should have to see that since this is a video game with mutable rules for who sees what.
Being that it would be an option, you could not use it if you think it's "dumb".
It's not that much harder to do in the entire game in theory. The client would just render any PC that wasn't you in the generic sets.
We started at "Turn glamours off". Which has undesireable effects and doesn't really solve the problem.BUT, what people are asking for is a way to hide specific gear because "omg mah immurshun". As in, people want to specifically hide 2B's legs, or the rabbit costume, or speedos. Do Devs need to go through every piece of gear to decide what makes the list or not? Or is it several check lists like "Swimwear" then "costumes" etc. Then do specific armors sets like Shisui of the Violet Tides count as armor or swimwear? Then what about the actual swimwear that is identical? It goes on and on.
I believe one or two people presented "select certain glamours to turn off". That solution is obviouslyt untenable and has many issues.
So another easier solution has been presented that solves the original problem yet considers others input and complexity considerations.
The problem is that people are being bothered/jarred/disturbed by certain non-standard, revealing or silly glamours. You can pick and choose the one solution someone presented that has issues just because you have a problem with people who want this.. or you can discuss what might actually be wrong with a viable solution.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?


That was my point; other than having generic adventurer garb for every single PC met, it is a waste of time. The FFXI system could work, but then people are just going to complain that everyone looks the same.
I'm only going on posts in this thread and the other one identical to it. People are complaining about wanting to hide specific things. These are people who care -a lot- about glamour and would not be happy with a "turn off everyone else" because they want to see and be seen.
I wouldn't be using it in the first place; my point here was that there will absolutely be people who will complain that the new "Glamour hide system is too restrictive! everyone looks the same".
The best solution is the FFXI one, but even then I feel it's a waste of time -unless- it somehow boosts the game's speed (less assets to load) to allow for older specs to run the game; or to delay the eventual need for a spec increase.
---
The problem to me is not a problem of immersion or giving players options or not; it's a problem that certain people who can not be satisfied. I also think it is incredibly rude to tell the devs to hide the work they put effort into.
Last edited by kaynide; 09-28-2021 at 02:33 PM.



Yeah some people are asking for this for immersion's sake, personally I feel that reason is long since gone due to XIV abandoning any sort of cohesive aesthetic but that's a different personal issue. I'm suggesting that the system FFXI uses is the best compromise for those people since it would put everyone around them in a generic catch-all Adventurer Outfit (possibly variants based on role) so that they don't have to see any oddball (to them) glamours but at the cost of not seeing say dungeon gear or raid gear as well. That seems a fair trade to me and if the immersion crowd doesn't like it then they can turn the toggle off and go back to how the game currently works.BUT, what people are asking for is a way to hide specific gear because "omg mah immurshun". As in, people want to specifically hide 2B's legs, or the rabbit costume, or speedos. Do Devs need to go through every piece of gear to decide what makes the list or not? Or is it several check lists like "Swimwear" then "costumes" etc. Then do specific armors sets like Shisui of the Violet Tides count as armor or swimwear? Then what about the actual swimwear that is identical? It goes on and on.
Your idea of having the devs sort and make some manner of comprehensive list of "allowed" outfits is simply trying to overcomplicate the proposal and doesn't really help either stance.
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