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  1. #11
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Steelbreaker25 View Post
    Dungeons are primarily for advancing the MSQ.
    but they don't need to be and was not for the msq all the time. there was msq dungeons (its ok to make them easy) and there was side story dungeons (this the one that need to be harder). what's more they got the solo instances now for msq and they work much better.
    Quote Originally Posted by Gemina View Post
    A dungeon will never be considered EX unless some kind of hard enrage is attached to it, and players go into them knowing that a clear is unlikely. This will also be 4-man making the margin for error even less forgiving than 8-man EX content. It will also make getting through the trash more cumbersome, and all the trips back to the most recent checkpoint in the dungeon will drive the masses bonkers.

    Does this still sound like something you want?
    yes. but it don't need to go Ex to be harder that what we got now.

    Quote Originally Posted by Vrankyl View Post
    I was wondering when this response was going to come. I don't understand the mentality of 'well if they can't do it the way I want why are they bothering doing it?'. There are people who actually enjoy the current dungeons, and for the most part the current dungeons help move the story along very well. That is why the continue with dungeons. The only reason tomes are attached to dungeons and the roulettes is to ensure people keep running them so that new players don't sit in endless queues. Removing the tomes from the dungeon will only make people run them once, maybe a few times for glam. And then nothing. Instead of asking for changes to the current dungeons and then using this asinine reasoning of just get rid of it if it isn't how you like, why not advocate for a separate content? 4-man exploration delves or something like that?
    but i do advocate for harder dungeons that be separated content, at what point i asked to stop make the cornet baby mode dungeons? as me asking what the point at all to make them like now is that people are forces to run them and its really getting toxic in there fast as people hate it. as for the msq they don't need dungeons for it this days. as well are you saying we get less msq in Shb that in 2.x or in 3.x or in 4.x?
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    Last edited by SamsaraTrickstar; 09-28-2021 at 01:36 PM.