Why are you bothered by what other people like to do?
No dungeon will be interesting when you run it 50+ times, so no point in wasting dev time for that.The most reductive argument among the crowds “go do ex if you want hard content blah blah blah”
A blatant misunderstanding of the issues at hand with a twitch of “think of the children! ..I mean new players” for the 80th time we don’t desire gods dammed “Twinning Savage” where you need a static to clear, it’s just dungeons are immensely on the handicap side so much so that it just a corridor with aoes most of the time. We want variety, we want more mechanics, we want the old ARR philosophy where Tanks needed to be a tank and guide, we want DPS to have some weight and responsibilities! We don’t want dungeons to stagnate and Rot
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