Quote Originally Posted by Deveryn View Post
If you want harder content, there are extreme and savage runs. We don't need things to be any more difficult in these dungeons as it is. Having new people run a dungeon in minimum gear is tough enough. Tanks have a tendency to get stuck in this mode of tanking to the north and not adjusting for certain mechs. (Tycoon and Amhuluk come to mind).
The most reductive argument among the crowds “go do ex if you want hard content blah blah blah”

A blatant misunderstanding of the issues at hand with a twitch of “think of the children! ..I mean new players” for the 80th time we don’t desire gods dammed “Twinning Savage” where you need a static to clear, it’s just dungeons are immensely on the handicap side so much so that it just a corridor with aoes most of the time. We want variety, we want more mechanics, we want the old ARR philosophy where Tanks needed to be a tank and guide, we want DPS to have some weight and responsibilities! We don’t want dungeons to stagnate and Rot