I seriously need to stop coming to the forums. otherwise I'll soon believe the number of jerkfaces I am likely to run into in game is far higher than the number of decent people without a huge level of impatience




I seriously need to stop coming to the forums. otherwise I'll soon believe the number of jerkfaces I am likely to run into in game is far higher than the number of decent people without a huge level of impatience





Yeah, the forums tend to greatly exaggerate most situations. Most of the community is usually quite pleasant, though it's not without some rather...unique individuals.




Yo true, I've yet to see a "you pull you tank" griefer in game but the forum/reddit make me think they are everywhere.

+
Applies both IRL and in game.
When I play tank, I'll pull big mob and stop it only if the healer cannot catch up and I got KO or near death.
Why near death? When I play healer I also dislike it when tank is close to KO![]()




I have yet to see a convincing argument as to why I should enable a tank to go slow or match their pace if it's going to drag the instance to 30 minutes. If someone is new then a minimum of 2 packs is safe enough to be comfortable and for me to not be bored out of my mind, and we'll still clear in under 15 usually. I will not enable new players to develop bad tanking habits if I encounter one in a party because that is the equivalent of kicking a can down the road for someone else to deal with.
If they cannot adapt, then I leave because I am under no obligation to carry someone who is either unwilling to improve their gameplay or too clueless to do so.





Being a tank main I can control the pace so it's largely a non issue. I've never had any complaints about my wall to wall pulling. As a dps or even as a healer (hypothetically, I hate healing so hard pass!) I would simply go with the flow. Sometimes the flow of a dungeon isn't as fast as I would prefer it to be, but as long as the dungeon gets cleared it's fine. A little bit of patience goes a long way. It's also the risk one takes when queueing up via the DF. The dungeons aren't the only random happenings in a roulette. There is also random people with varying skill levels. Once people can accept these facts the DF life will be a lot better for everyone. People need to chill. Can it be frustrating? Sure, I'm not contesting that. But I think it's best to not be a jerk above all else.I have yet to see a convincing argument as to why I should enable a tank to go slow or match their pace if it's going to drag the instance to 30 minutes. If someone is new then a minimum of 2 packs is safe enough to be comfortable and for me to not be bored out of my mind, and we'll still clear in under 15 usually. I will not enable new players to develop bad tanking habits if I encounter one in a party because that is the equivalent of kicking a can down the road for someone else to deal with.
If they cannot adapt, then I leave because I am under no obligation to carry someone who is either unwilling to improve their gameplay or too clueless to do so.
Inside every tank player there are two wolves; one longs for 3.0 Dark Knight, and the other either single pulls in expert dungeons, or complains about other players doing the same.
Sometimes Hrothgar players have a third wolf inside them, but for different reasons.



It's so much easier as a dps to not mind 1 pack pulls. You have a full rotation, it's equivalent to hitting a striking dummy and building muscle memory and being rewarded for it.Being a tank main I can control the pace so it's largely a non issue. I've never had any complaints about my wall to wall pulling. As a dps or even as a healer (hypothetically, I hate healing so hard pass!) I would simply go with the flow. Sometimes the flow of a dungeon isn't as fast as I would prefer it to be, but as long as the dungeon gets cleared it's fine. A little bit of patience goes a long way. It's also the risk one takes when queueing up via the DF. The dungeons aren't the only random happenings in a roulette. There is also random people with varying skill levels. Once people can accept these facts the DF life will be a lot better for everyone. People need to chill. Can it be frustrating? Sure, I'm not contesting that. But I think it's best to not be a jerk above all else.
Having to single target enemies as a healer is honestly annoying and if we're only pulling 1 pack, extremely boring. I have a 2 button dps rotation with MAYBE 1 offensive oGCD.
I don't even ask for bigger pulls, if we're single pulling all the way to the first boss I'll just leave.
Sometimes I just spam holy on two targets to see if anyone will start some shit about how I should be single targeting, when this tank can't press w.
Last edited by Nethereal; 09-25-2021 at 12:03 PM.
Originally Posted by Someone
Just because other players play the game. Does not mean you got to be mindful, or careOriginally Posted by Someone 2
The problem ISN'T healers rotation is busted or boring...
As a healer, if the tanks taking low enough damage I am not pressed and just spamming my dumb aoe, I will ask them to pull more. Its not just a faster dungeon, its much less boring for meI find most people aren't rude about it, but healers will be the ones to ask because dungeons are very boring for them.
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I find most people aren't rude about it, but healers will be the ones to ask because dungeons are very boring for them.



