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  1. #1
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by PredatoryCatgirl View Post
    This thread convinced me to sign off of the forums. I have never actually seen anything anywhere close to this toxicity in game. Y'all need whatever whatever this game's equivalent of Jesus is. Probably Minfilia.
    I think I am nearly there also. These forums sound like the WoW forums with "learn 2 tank" and "gogogo." I literally never encounter this in game, or people are too afraid to say anything out of fear of being reported for harassment. Like its amazing how opposite these forums seem to be compared to my actual in game experiences.
    (1)

  2. #2
    Player
    nebby00's Avatar
    Join Date
    Jul 2021
    Location
    Lurking in the forums... probably
    Posts
    262
    Character
    Thracie Treebow
    World
    Midgardsormr
    Main Class
    Pictomancer Lv 90
    Quote Originally Posted by Xaruko_Nexume View Post
    I think I am nearly there also. These forums sound like the WoW forums with "learn 2 tank" and "gogogo." I literally never encounter this in game, or people are too afraid to say anything out of fear of being reported for harassment. Like its amazing how opposite these forums seem to be compared to my actual in game experiences.
    The forums tend to highlight the negative experiences rather than the good ones; especially when someone is trying to make a point of an example. Keep in mind that for every bad experience in game, there's about 50 good experiences as well. People just tend to linger on the negative since it sticks out to us more that way than the positive. Better off to stay clear of any threads that have a clear stance on in game things if you want a more positive experience on the FF forums, otherwise you'll be seeing circling argument after argument.
    (1)

  3. #3
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,210
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by AngelCheese77 View Post
    Incorrect. Love how you grab words and conclusions out of thin air.

    I am tired of the in game music so I listen to something else. Should have clarified I listen to it not watch as I don’t have a way to do that safely. Guess no one ever heard of being able to do 2 things at once?

    I always an casting. #1 rule I feel. Those who are bored are just healing amd not participating. If you are bored in any dungeon then you aren’t doing your full class potential and that’s on you[…]
    I had to stop reading at that point to ask: enlighten me what you mean by ”doing your full class potential.”.

    Is it:
    • Using all your resources and MP, not being able to DPS as much as a healer because your party is barely mediocre at best, if not below average & eats mechanic 90% of time?; or…
    • Planned out all your healing abilities adequately, so much you probably don’t even spend any GCD using healing spells and blast away everything with your DPS spam buttons ad nauseam?

    Also, I’m assuming that the tank in question is wall pulling or at least doing 2 packs per pull at minimum.
    (8)

  4. #4
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    I love that half this thread is answering the question, informing OP that A) healers have really boring design that's exacerbated by easy content, and B) dungeons in this game, more specifically dungeon trash pulls are mechanicless, have such low danger to them that you don't even need a tank when you single pull, and that single pulls teach nothing to anybody because you may as well be smacking training dummies for all the experience tanking or healing they provide you. Due to those two facts, C) there's no point pearl-clutching over dungeon content. It's incredibly easy. It's hard to imagine Square making dungeons any easier than they already are. This isn't Savage raiding or Ultimate content, you aren't being asked to give 110% or download a parser or stand in a pixel-perfect spot or wipe the party. If you occasionally press a cooldown you can make it through large pulls.

    The other half of the thread is *pearl clutch* "GASP! The toxicity on these forums! Heavens to Murgatroyd! I thought this community was welcoming! My word! My stars and garters! You don't pay my sub!"

    FFXIV has always had a toxicity problem: the most noxious of it is toxic casualism. Getting panties in a twist over pulling more than three training dummies at a time in dungeons, thereby bringing your danger dial from zero to teetering on the notch between zero and one. Much toxic, so elitist. This community is wild.
    (16)

  5. #5
    Player
    nebby00's Avatar
    Join Date
    Jul 2021
    Location
    Lurking in the forums... probably
    Posts
    262
    Character
    Thracie Treebow
    World
    Midgardsormr
    Main Class
    Pictomancer Lv 90
    Quote Originally Posted by Semirhage View Post
    I love that half this thread is answering the question, informing OP that A) healers have really boring design that's exacerbated by easy content, and B) dungeons in this game, more specifically dungeon trash pulls are mechanicless, have such low danger to them that you don't even need a tank when you single pull, and that single pulls teach nothing to anybody because you may as well be smacking training dummies for all the experience tanking or healing they provide you. Due to those two facts, C) there's no point pearl-clutching over dungeon content. It's incredibly easy. It's hard to imagine Square making dungeons any easier than they already are. This isn't Savage raiding or Ultimate content, you aren't being asked to give 110% or download a parser or stand in a pixel-perfect spot or wipe the party. If you occasionally press a cooldown you can make it through large pulls.

    The other half of the thread is *pearl clutch* "GASP! The toxicity on these forums! Heavens to Murgatroyd! I thought this community was welcoming! My word! My stars and garters! You don't pay my sub!"

    FFXIV has always had a toxicity problem: the most noxious of it is toxic casualism. Getting panties in a twist over pulling more than three training dummies at a time in dungeons, thereby bringing your danger dial from zero to teetering on the notch between zero and one. Much toxic, so elitist. This community is wild.
    Haha, you pretty much summarized the forums in a nutshell. Well done lmao

    (7)
    The person who doesn't have a main class or character.

  6. #6
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Semirhage View Post
    I love that half this thread is answering the question, informing OP that A) healers have really boring design that's exacerbated by easy content, and B) dungeons in this game, more specifically dungeon trash pulls are mechanicless, have such low danger to them that you don't even need a tank when you single pull, and that single pulls teach nothing to anybody because you may as well be smacking training dummies for all the experience tanking or healing they provide you. Due to those two facts, C) there's no point pearl-clutching over dungeon content. It's incredibly easy. It's hard to imagine Square making dungeons any easier than they already are. This isn't Savage raiding or Ultimate content, you aren't being asked to give 110% or download a parser or stand in a pixel-perfect spot or wipe the party. If you occasionally press a cooldown you can make it through large pulls.

    The other half of the thread is *pearl clutch* "GASP! The toxicity on these forums! Heavens to Murgatroyd! I thought this community was welcoming! My word! My stars and garters! You don't pay my sub!"

    FFXIV has always had a toxicity problem: the most noxious of it is toxic casualism. Getting panties in a twist over pulling more than three training dummies at a time in dungeons, thereby bringing your danger dial from zero to teetering on the notch between zero and one. Much toxic, so elitist. This community is wild.
    As someone who is closer to a boomer than Gen Z, I grew up with the Internet in its infancy and I can say that I definitely agree with your observation. Ive been in every kind of online community imaginable not just gaming and I have never seen anything quite like the XIV community. I think there is a lot to be studied here by psychologists, sociologists, and historians.

    That said, I will proudly clutch my pearls over this amazing, wonderful (if in game only and not the forums) community that I have discovered as I wallow in my toxic casualism fight to keep things out that I have witnessed destroy communities before, like overturned content, timed content, etc.
    (1)

  7. #7
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Xaruko_Nexume View Post
    As someone who is closer to a boomer than Gen Z, I grew up with the Internet in its infancy and I can say that I definitely agree with your observation. Ive been in every kind of online community imaginable not just gaming and I have never seen anything quite like the XIV community. I think there is a lot to be studied here by psychologists, sociologists, and historians.

    That said, I will proudly clutch my pearls over this amazing, wonderful (if in game only and not the forums) community that I have discovered as I wallow in my toxic casualism fight to keep things out that I have witnessed destroy communities before, like overturned content, timed content, etc.
    If you think XIV's content is in any danger of being overtuned, I have a bridge to sell you. XIV's problem is its hard turn toward the opposite- most content is now so unchallenging that it doesn't even do its job of preparing players for challenging content. XIV's difficulty curve is more like a wall. Easy content is so undertuned that it has no teaching utility. The dungeons are just pretty. That's about it.

    I believe communication is a lost art in current generation
    Healer feel the pull too small and want a bigger pull? Speak in the teamchat
    This is correct, however I've hardly ever needed to use it. Most people I've encountered ingame realize how easy dungeons are just by playing them, and do large pulls by default. Because this game's easy content is almost insultingly so.
    (9)

  8. #8
    Player Rinhi's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    938
    Character
    Rinh Neftereh
    World
    Excalibur
    Main Class
    Monk Lv 90
    Quote Originally Posted by Semirhage View Post
    [...]most content is now so unchallenging that it doesn't even do its job of preparing players for "challenging" content[..]
    as seen when one does an alliance raid; almost every other of them, be it crystal tower, void ark, ivalice or the nier raids, you'll have multiple people do NOTHING, you have people who do 0 (z e r o) DPS throughout multiple bosses, you'll have people repeatedly dying to the same avoidable mechs over and over again, you'll have people who run away with stack markers, have people get genuinely confused by mechs that have been in the game since level 50 or so and the worst of it? those players aren't even the worst part

    it's the people enabling this bull because it feeds into that toxic moral grandstanding that immediately followers whenever someone points those earlier things out, because being very toxic to 'bad people' is heckin valid and cute in their warped fricking mind
    why would those bad players even try to get better when these people will defend them to death? after all, if people are defending them it means they're playing well, right? why learn when people willingly make their life harder to carry your deadweight butt through content you shouldn't be playing?
    the seemingly rabid "muh nice and welcoming" pearl clutchers who insult and harass you if you dare to tell someone to please do some DPS or not run away with the mechs or even like, to not die to the same mech they died 4-5 times at this point, are the worst
    you'll have half or more of an alliance emote spamming at you, get tanks that shirk you before TBs, get healers that rescue you into AOEs or death, but that's okay because you're the bad guy in their warped view, you're the toxic one for asking someone to not be AFK or ask another alliance to not aim their bad at you
    (7)

  9. #9
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Semirhage View Post
    The other half of the thread is *pearl clutch* "GASP! The toxicity on these forums! Heavens to Murgatroyd! I thought this community was welcoming! My word! My stars and garters! You don't pay my sub!"
    I believe communication is a lost art in current generation
    Healer feel the pull too small and want a bigger pull? Speak in the teamchat
    Tank feel uncomfortable for heal or dps run ahead? Speak in the teamchat

    I believe either I am very lucky or teamchat work, from 2.0 till now, I have only 1 instance where someone rage quit after I open up saying pull too small/big

    If players actually speak in team, most of these XXX jobs problem thread will not exist
    (0)

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