Sry if i repeat something, i haven´t read through all the sides.

AST is my healer class so far and i´m ofc dissapointed about the changes once again. With the old cards and the shieldstance, we had a bit of variation in the class itself. No matter which "balancing-issues" came with it. The cards got määäh and now we´re going to lose noc.

With those changes, we´ve nothing but a 2nd whitemage with cards. Just why? Why do we need 2 healers and in comparison their only difference is actually RDPS vs. ADPS and a bit of movement? Everything else is completely the same:

- Gravity = Holy
- Malefic = Stone / Glare
- Combust = Aero
- Regena = Helios
- Essential = Afflatus
- 6.0 Neutral = Divine B.
- CU = Asylum
- Star = 6.0 healing flower
- Celestial = (more or less) = Benediction
- 6.0 damage + heal ability = Assise

and the list goes on...

I don´t get which smart brain at SE has forgot his morning visit by starbucks for a coffee. Some coffein might have done a wonder to the brain-cells. Yoshi should give this game finally into the hands of a competent producer. He´s getting old and his vision of this game is patethic.