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  1. #1
    Player
    ty_taurus's Avatar
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    Sep 2013
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    Limsa Lominsa
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    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by ssunny2008 View Post
    Then call it better like afflatus = celestial or essential = benediction?

    It doesn´t change the possibilities you´ve in your kit. Just because 1 cd is a full heal and the other heals more the less HP your target has, or that you need a lily or just have a bunch of cd´s on it, doesn´t really change their use. You´ve x aoes, x bubbles, x gcds, x ogcds and they´re tweaks with "heals more / heals less / can be used up to x times / different cooldowns based on the impact".
    It´s like saying that "but WHM bubble gives 10% more life while SCH bubble grants 10% less damage". Yes they work slightly different, but the use and end-effect is the same. In kind of healing AST and WHM will become finally the same class. Their difference is RDPS in form of cards vs ADPS with a selfbuff and lily-attacks, while one might be still a bit more movement friendly. But this is something we don´t know yet with all the movement and casting time changes which will arrive with 6.0.

    It doesn´t make sense. If you can play one, you can play the other. But if you can play WHM or AST, you´re not able to perform well on SCH immediately, unless you just spam heal and ignore all the tools. It´s a gameplay difference AST and WHM won´t have anymore.
    You keep moving farther and farther away from an adequate comparison for Afflatus Solace/Rapture. I have no idea whether you're talking about Solace or Rapture, and I have no idea if you're referencing Celestial Opposition or Celestial Intersection which just adds to the confusion on what kind of comparison you're trying to make, but regardless of which you mean, those actions are almost nothing alike other than they heal to some degree.

    Afflatus Solace and Rapture are MP-free GCD actions that currently are used as weaving tools most prominently and fuel a partial DPS forgiveness system--something that is entirely unique to WHM's gameplay and doesn't really have a fair comparison. There are lots of similarities between the healers as a whole and we could stand to maintain more individuality, but this is one of the examples of something that isn't homogenized. Regardless of whether you're referring to Celestial Opposition or Intersection, neither of them are anything like the Afflatus spells. Your closest comparison would be Aspected Benefic since it's also an instant cast, single target heal, but that's really the only similarity.

    As for Essential Dignity, it's also not really comparable to Benediction which just raises anyone's HP to max. It would be more accurate to compare it to Tetragrammaton, but at the end of the day, I'm really not super concerned with similarities between basic healing tools and am more interested about how healers differ beyond the core necessities, and while those actions are functionally quite similar, they do at least have some nuance differences, like Essential Dignity being on a faster CD and having charges over Tetragrammaton making AST a more flexible healer regarding OGCDs (for other reasons too).

    If anything, I'm more disappointed in the homogenization of healer DPS actions being reduced in cast times to match AST's 1.5 seconds. The mobility is absolutely a good thing, but I was really hoping that SCH would get an update to Ruin II that kept it on par with Broil and WHM would receive something perhaps inspired by BLM moreso to assist in its mobility issues rather than just conforming to AST's cast times.
    (1)

  2. #2
    Player
    ssunny2008's Avatar
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    Mar 2014
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    Character
    Micela Arzur
    World
    Shiva
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    Pugilist Lv 92
    Quote Originally Posted by ty_taurus View Post
    snip
    Well y sry i´m not really used to the english skill names. And i don´t want to argue about if a skill is 100% comparable or not, it is about the kit both classes has and how it seems to be in endwalker.

    It´s more like:

    - Aoe income -> Medica 2 or Asp. Helios / Bubble or Star
    - TB income -> Benediction or 1-2 essentials after the invul
    etc.

    They do work the same especially with being pure regen healers. If anything, such tweaks in heal potency or the difference by playing cards vs. self-dps decide between more or less malefic / glare casts or that you use an ogcd more or less. Of course it isn´t that big of a difference on the diurnal stance imo too. But it is still slightly different with nocturnal, to be able to swap, more movement and without the addition of some skill changes / new skills like the flower.
    I don´t know how Sage is gonna be played vs SCH, but in case of WHM / AST, it´s sad to have a section called pure healers. It´s nothing but DRK / WAR when we talk about healers. We´ve already roleskills and each healer their standard heals, now both are going to be more homogenized again. I just don´t get it.
    (0)

  3. #3
    Player
    ty_taurus's Avatar
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    Sep 2013
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    Noah Orih
    World
    Faerie
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    Sage Lv 90
    Quote Originally Posted by ssunny2008 View Post
    Well y sry i´m not really used to the english skill names. And i don´t want to argue about if a skill is 100% comparable or not, it is about the kit both classes has and how it seems to be in endwalker.

    It´s more like:

    - Aoe income -> Medica 2 or Asp. Helios / Bubble or Star
    - TB income -> Benediction or 1-2 essentials after the invul
    etc.

    They do work the same especially with being pure regen healers. If anything, such tweaks in heal potency or the difference by playing cards vs. self-dps decide between more or less malefic / glare casts or that you use an ogcd more or less. Of course it isn´t that big of a difference on the diurnal stance imo too. But it is still slightly different with nocturnal, to be able to swap, more movement and without the addition of some skill changes / new skills like the flower.
    I don´t know how Sage is gonna be played vs SCH, but in case of WHM / AST, it´s sad to have a section called pure healers. It´s nothing but DRK / WAR when we talk about healers. We´ve already roleskills and each healer their standard heals, now both are going to be more homogenized again. I just don´t get it.
    Ah, I'm sorry then regarding the language barrier part, I didn't realize it might've been some confusion on the English ability names.

    That being said, it's definitely true Shadowbringers in particular has made WHM and AST feel more the same than ever before, but I still disagree about that in regards to Endwalker. There are some things that are being streamlined between the two, such as the cast time for Glare, but beyond that, I would argue that AST is moving a little bit away from WHM all things considered--not by much mind you, but a little bit. It's important to also consider the context of how actions are used.

    If we take WHM's new flower totem for example and compare it to Earthly Star, both are interacted with in extremely different ways at a glance. With Earthly Star, you want to place it in advance. With the new flower totem, you want to place it down right before a raidwide, and it's possible we could have situations where WHM will want to spam Holy instead of Glare for a few seconds while near the totem. We also don't know what effects the flower totem actually has. They said it will do more than just heal, but it doesn't look like it was doing damage to the enemy in the trailer.

    We also need to wait for the media tour to actually know the specifics of these new tools as well as any other changes they may have ignored talking about in the liveletter. Let's also remember that the AST performed several new support tools by the end of their segment of the trailer that we have literally no context for.

    Ultimately, I feel like the AST is taking a few steps forward in terms of the things a lot of us want to see from it, so I don't agree that it's becoming even more like WHM. If anything, I kinda feel like WHM and SCH are being thrown under the bus and forced to stay largely stagnant in order for AST and SGE to branch out and try more ambitious things.
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