Quote Originally Posted by RitsukoSonoda View Post
Sounds like people want a beastmaster job based on the job in FFXI where they would temporarily tame a monster or use a consumbable petfood item to summon one. These were pretty much just common monsters. I don't recall them being able to tame NMs or HNMs. The named BST pets I can remember seeing all came from petfood summons.

Given the feeling that SE appears to be trying to move away from pet jobs it makes me think if BST were added it would probably upset most of the people asking for it as it would end up being more like the Animist job that basically used animal based or themed spells like sheep count, 100% wool, catnip, tail wag, chocobo rush, toadsong, etc...
That, and frankly I don't find the common enemy designs *so* appealing that I would want to collect, name, or train them. Which is what would constitute some 90% of a beastmaster job, most likely, with only the rare possibility of NMs.

A beastmaster based *completely* on NMs? That I could probably get behind. But I just don't see it happening.