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  1. #211
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Cannoneer sounds great. Essentially plant-and-cast like black mage but with lots of bombs/specialized shot options/traps would be neat. Similar to GW2s Engineer (well certain aspects anyway).

    It’s not really a new job, but I’d really like to see actual status effects brought back with actual usage. Not “needed” to clear content, but things like blind, slow, haste actually being more used and more impactful. I get why they removed protect and stone skin, but that was at the very least something interesting to do and added some consideration on whether we bring a healer to deep dungeon/treasure hunting or not.

    Like, Blind need not last very long, but it should give a huge drop in accuracy to the point that, say, a monk could throw blind at the boss to possibly deny a tank buster.


    So yeah, give us real, useful buffs and debuffs.
    …then give me a job (like mystic knight) that actually works with them. Basically like how Blu spells have interactions.
    (4)
    Last edited by kaynide; 09-17-2021 at 04:41 PM.

  2. #212
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,298
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    I don't think a Ranged Physical class with cast times for attacks is out of the question, people just didn't want existing classes to be changed into that which was why Bowmage was not particularly well received...

    As for status effects, the big problem is they rather easily become a must-have... There's a reason why every buff and debuff has fairly similar levels of effect, and somewhat low ones... Like 5% damage or 10% crit... It's to stop one class from having the most powerful buff and becoming something that every raid would "need" to have...
    (1)

  3. #213
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Rymi64 View Post
    Doesn't change the fact that they said they will get job quests. And that they cant be ran at the same time.
    they can and we see what they will do.



    At that point you might as well just make a new job since you'd have to give them new skills and stuff anyways.
    not at all you can reuse lots of the same skills the weapons have now or the old job have just add the particle effects and how much dps it do.
    (2)
    Last edited by SamsaraTrickstar; 09-17-2021 at 06:21 PM.

  4. #214
    Player
    Ferra's Avatar
    Join Date
    Sep 2021
    Location
    Ul'dah
    Posts
    100
    Character
    Ferra Burnheart
    World
    Balmung
    Main Class
    Monk Lv 78
    Berserker. There's only two two hander melee DPS and going around with a big weapon would be a lot of fun! Outside of WAR and DNK there's no job that really fits that "I have a big thing and I am gonna crush things" fantasy.
    (1)

  5. #215
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    I don't think a Ranged Physical class with cast times for attacks is out of the question, people just didn't want existing classes to be changed into that which was why Bowmage was not particularly well received...
    Casting as a ranged physical job sounds just as weird as casting as a melee.
    Who would want to have cast bars on their melee DPS, right?
    Oh but wait...

    If it is done to the same extent as they did for SAM, it can be a cool mechanic.
    (1)

  6. #216
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,298
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Garnix View Post
    Casting as a ranged physical job sounds just as weird as casting as a melee.
    Who would want to have cast bars on their melee DPS, right?
    Oh but wait...

    If it is done to the same extent as they did for SAM, it can be a cool mechanic.
    What I mean is them making a whole new class, and designing it from the ground up to be a caster, rather than tacking on cast times to it. BRD and MCH don't feel like they were meant to just sit still and spam attacks much like for example BLM does...
    (2)

  7. #217
    Player
    dustdjinn's Avatar
    Join Date
    Sep 2015
    Posts
    233
    Character
    Riku Reinhart
    World
    Balmung
    Main Class
    Astrologian Lv 90
    I NEED Geomancer to be a magic DPS. Please please please
    (0)

  8. #218
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    I don't think a Ranged Physical class with cast times for attacks is out of the question, people just didn't want existing classes to be changed into that which was why Bowmage was not particularly well received...

    As for status effects, the big problem is they rather easily become a must-have... There's a reason why every buff and debuff has fairly similar levels of effect, and somewhat low ones... Like 5% damage or 10% crit... It's to stop one class from having the most powerful buff and becoming something that every raid would "need" to have...
    I mean, all they would need to do is make them the role skills so you can pick what you need for the coming fight.
    (1)

  9. #219
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Hope this isn’t a hot take (assuming it all goes well in EW) we don’t need more jobs they are getting too difficult to balance and make each unique soon we’ll have 30 jobs with one mech each
    (1)

  10. #220
    Player
    Lihtleita's Avatar
    Join Date
    Jan 2018
    Posts
    936
    Character
    Lihtleita Lonstyrmwyn
    World
    Lich
    Main Class
    Marauder Lv 100
    if they add a musketeer/corsair/canoneer npc and dont put them in that empty guild in limsa, we riot
    (1)

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