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  1. #1
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by SeverianLyonesse View Post
    You do realize that we are more likely to get a beastmaster class that can only summon common enemies like dodos and opo-opos?

    I don't understand why people want beastmaster. It would be 99% boring model recycling.
    SMN is 99% model recycling too now.
    And why would it be limited to dodos and opos when the Beastmasters of Bozja have things like Gryphons, Manticores, Dawon, etc?
    If BLU can get primal spells, there is no way Beastmaster is going to be limited to boring monsters. The dev team knows the importance of making things look cool (except the team behind scholar and bard apparently :P)
    (0)

  2. #2
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Garnix View Post
    SMN is 99% model recycling too now.
    And why would it be limited to dodos and opos when the Beastmasters of Bozja have things like Gryphons, Manticores, Dawon, etc?
    If BLU can get primal spells, there is no way Beastmaster is going to be limited to boring monsters. The dev team knows the importance of making things look cool (except the team behind scholar and bard apparently :P)
    Why would we tame Dawon? He is an actual character, not some random beast.

    Yeah sure, Beastmaster might get a behemoth here and there, but most of its kit is going to be boring, common enemies.

    What you are envisioning is almost assuredly not what we will get. Just look at BLU's kit--through level 50 it's just common enemy spells.
    (0)

  3. #3
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by SeverianLyonesse View Post
    Why would we tame Dawon? He is an actual character, not some random beast.

    Yeah sure, Beastmaster might get a behemoth here and there, but most of its kit is going to be boring, common enemies.

    What you are envisioning is almost assuredly not what we will get. Just look at BLU's kit--through level 50 it's just common enemy spells.
    Sounds like people want a beastmaster job based on the job in FFXI where they would temporarily tame a monster or use a consumbable petfood item to summon one. These were pretty much just common monsters. I don't recall them being able to tame NMs or HNMs. The named BST pets I can remember seeing all came from petfood summons.

    Given the feeling that SE appears to be trying to move away from pet jobs it makes me think if BST were added it would probably upset most of the people asking for it as it would end up being more like the Animist job that basically used animal based or themed spells like sheep count, 100% wool, catnip, tail wag, chocobo rush, toadsong, etc...
    (1)

  4. #4
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by RitsukoSonoda View Post
    Sounds like people want a beastmaster job based on the job in FFXI where they would temporarily tame a monster or use a consumbable petfood item to summon one. These were pretty much just common monsters. I don't recall them being able to tame NMs or HNMs. The named BST pets I can remember seeing all came from petfood summons.

    Given the feeling that SE appears to be trying to move away from pet jobs it makes me think if BST were added it would probably upset most of the people asking for it as it would end up being more like the Animist job that basically used animal based or themed spells like sheep count, 100% wool, catnip, tail wag, chocobo rush, toadsong, etc...
    That, and frankly I don't find the common enemy designs *so* appealing that I would want to collect, name, or train them. Which is what would constitute some 90% of a beastmaster job, most likely, with only the rare possibility of NMs.

    A beastmaster based *completely* on NMs? That I could probably get behind. But I just don't see it happening.
    (1)

  5. #5
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by SeverianLyonesse View Post
    That, and frankly I don't find the common enemy designs *so* appealing that I would want to collect, name, or train them. Which is what would constitute some 90% of a beastmaster job, most likely, with only the rare possibility of NMs.

    A beastmaster based *completely* on NMs? That I could probably get behind. But I just don't see it happening.
    FFXI did eventually get a sort of monster training system for the mini game Pankration. This basically had you catch monsters then level up and train them. I recall being able to assign skills and such to it or even a job class to it and some combos like WHM crab being kind of broken. However these monsters basically found in an arena on full AI against eachother so it was more like playing a pokemon spin off on full auto since it wasn't player job dependent.
    (0)

  6. #6
    Player
    Hoehenflug's Avatar
    Join Date
    Oct 2018
    Posts
    67
    Character
    Lieutenant Stein
    World
    Alpha
    Main Class
    Ninja Lv 90
    Quote Originally Posted by SeverianLyonesse View Post
    Why would we tame Dawon? He is an actual character, not some random beast.

    Yeah sure, Beastmaster might get a behemoth here and there, but most of its kit is going to be boring, common enemies.

    What you are envisioning is almost assuredly not what we will get. Just look at BLU's kit--through level 50 it's just common enemy spells.
    Sorry in advance, but you are getting on my nerves.

    All you do in the two topics discussing jobs is to spam 'I can't envision it'. Sorry you are that small minded and can't objectively judge a person's ideas. Maybe next time you play the judge on who's idea is legimate, maybe create a pro/con chart.

    It wouldn't grind my gear if you hadn't done it for 2 days straight now; and advance your unfounded negativity in same breath as rooting for 'blitzer'.

    To be clear, this not a personal attack. The negativity just gotten a bit excessive. This is supposed to be a fun, positive outlet.

    I mean, it's not like FF14 job skeletons are super hard to build.

    B Combo 1
    A Combo 2
    Y Combo 3
    X DOT

    ^ ogcd 15
    > ogcd 30
    < ogcd 60
    v ogcd 120

    B Egi Attack 1
    A Egi 2
    Y Egi 3
    X

    ^ Def CD 120
    >
    <
    v
    (0)
    Last edited by Hoehenflug; 09-22-2021 at 05:09 AM.

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