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Thread: Broil

  1. #91
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by AFuzzyMu11in View Post
    Just because I enjoy one button dps spam doesn’t make me lazy. In fact it gives me more time to “heal” when my only dps is art of war or broil.
    I think the point people are trying to make is that if you heal efficiently and try to support your party at the maximum of your ability. You don't need to heal much at all. There's no need for "more time to heal". Even the harder fights like ultimate are about 80% of gcds used to do damage. That's a lot of one-button spam.
    So in the end, you're left with little to no healing required and a one-button spam filler. No matter how you look at it, it's a lose-lose. Wheter you're of the mind healers should heal or you're on team "more interesting filler"
    (1)
    Last edited by EaMett; 09-21-2021 at 01:30 PM.

  2. #92
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Karthunk View Post
    Oh yes, because playing a DPS is 5D chess.
    There's that constant Sylphie strawman. Complexity between zero and "5D chess" is all equivalent. Having zero complexity is exactly the same as having a small amount of it.

    Playing a DPS may not be the most mentally taxing thing you've ever had to do, but it's certainly one thing healers aren't- fun. I refuse to believe Sylphies actually think Glare Glare Glare Glare Glare Glare Glare is fun. It's the worst deliberate RPG class design I've ever seen.
    (9)

  3. #93
    Player
    Karthunk's Avatar
    Join Date
    Mar 2018
    Posts
    68
    Character
    Engrace Fidem
    World
    Famfrit
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by EaMett View Post
    There's an entire forum full of threads that agree with my sentiment. Over the past 4 years too. And about two people in this thread that agree with you. And let's be honest, a lone cowboy here making statements for the "player base" is super sus. Unless you have access to data channels we don't I call BS.

    And don't get me wrong. The healers are fine for people with little experience or no desire to optimize and attain a higher skill tier at the role. But anyone who's going to main the role and get better at it will hit the ceiling really fast. And in an MMO that people are going to play over a long period of time... That's pretty much anyone who's going to main the role seriously.
    And there seems to be an entire team of Devs that aren't in agreement with your sentiment.
    (1)

  4. #94
    Player
    Folsom's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    158
    Character
    Folsom Chauser
    World
    Jenova
    Main Class
    Gladiator Lv 99
    Quote Originally Posted by Dogempire View Post
    Not really, there's lots of people on this forum who are ex healers who would gladly come back to the role if they stopped making it baby mode difficulty.

    There's nothing inherently satisfying with pressing 1 button and refreshing your DoT every 30 seconds when you've got jobs that literally summon primals or cause huge explosions with rotations that take some semblance of skill
    Right. And the argument inherently doesn't make sense anyway; if people didn't play complicated jobs, DPS would be the job not queueing. The fact that healing is the easiest job and *still* has instant queues means people are leaving healer for other jobs. Now, correlation doesn't necessarily equal causation (it's equally likely that both healers and tanks don't queue for their respective roles because of the feeling of responsibility/fear of being blamed for any failure), but it definitely means people aren't gravitating away from healer because they're too complicated.
    (1)

  5. #95
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Karthunk View Post
    And there seems to be an entire team of Devs that aren't in agreement with your sentiment.
    Yes the same team that brought us lilies 1.0, thought removing ED was a good idea (lol), then thought nerfing ED was going to change how scholars were played, then thought that buffing broil was a good idea (leading to them ruining their already miss-tuned ruin II setup), and a myriad of other changes (the list of which is too long to fit here) that demonstrate they clearly don't play healers beyond the beginner level (honestly sometimes I wonder if at all). This is the same team that admitted for TWO FULL EXPANSIONS that they didn't know how to balance healers, the same team that admitted a few days ago that they didn't see what they could do with SCH (when there's an entire forum full of suggestions right here, some pretty decent ones in the lot too).

    And honestly, I still can't get over how Lilies 1.0 were so outrageously flawed that the entire community in these forums warned them that they wouldn't be used at all just from seeing the tooltip for it. And of course, we just removed the damn thing from our hotbars for an entire expansion. How they couldn't tell that in an instant is beyond me. I'm going to stick with trusting the community on this one.
    (15)
    Last edited by EaMett; 09-21-2021 at 01:49 PM.

  6. #96
    Player
    Karthunk's Avatar
    Join Date
    Mar 2018
    Posts
    68
    Character
    Engrace Fidem
    World
    Famfrit
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Folsom View Post
    Anytime someone says "the player base thinks X," they're just trying to drum up support for the invisible army they wish they had because they certainly don't have any more access to that kind of information than you (or anyone else) does.
    Quote Originally Posted by Folsom View Post
    Right. And the argument inherently doesn't make sense anyway; if people didn't play complicated jobs, DPS would be the job not queueing. The fact that healing is the easiest job and *still* has instant queues means people are leaving healer for other jobs. Now, correlation doesn't necessarily equal causation (it's equally likely that both healers and tanks don't queue for their respective roles because of the feeling of responsibility/fear of being blamed for any failure), but it definitely means people aren't gravitating away from healer because they're too complicated.
    Interesting
    (2)

  7. #97
    Player
    Boizinho's Avatar
    Join Date
    Sep 2021
    Posts
    59
    Character
    Cora Eudestand
    World
    Malboro
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Karthunk View Post
    Oh yes, because playing a DPS is 5D chess.
    Remind me, which DPS job has a rotation that never gets any more complex after level 4?

    Quote Originally Posted by AFuzzyMu11in View Post
    I’m going to level with you. Keeping the dot up is difficult enough as is. I know people who have a macro/add on to remind them when bio is about to fall off. It’s not as easy as you think.
    People with crippling physical disabilities have cleared Savage. Stop making excuses. If you typed all these posts yourself, you have what it takes to play an MMO at a level above the absolute bare minimum. We know what it takes because we do it in every encounter.

    Look, here's the deal. It's obvious that you're already not playing your job to its fullest potential and you really, obviously don't care that you aren't. If they made healers more complex or more interesting or, god forbid, raised the skill ceiling a bit, nothing would change for you. You'd go from someone who's too lazy to do more than the bare minimum, to someone who's too lazy to do more than the bare minimum. If they add 3 more buttons to the DPS rotation, just don't press them. Just like you're already probably playing very poorly and not caring because you're "carrying" the group by queuing as the green job.

    You're already proud of the fact that you're not even close to the skill cap as it is now, so you should have no problem with it being raised. Anyone who cares to improve is already better at playing a healer than you are.
    (11)

  8. #98
    Player
    Karthunk's Avatar
    Join Date
    Mar 2018
    Posts
    68
    Character
    Engrace Fidem
    World
    Famfrit
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Boizinho View Post
    Remind me, which DPS job has a rotation that never gets any more complex after level 4?
    That's because it's called a DPS job. Healers get expanded healing abilities because they are healers. See how that works?
    (1)

  9. #99
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    811
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Karthunk View Post
    That's because it's called a DPS job. Healers get expanded healing abilities because they are healers. See how that works?
    Do you see how that works? Dps get useful skills and healers, who barely need to heal, get redundant healing skills when functionally they would use new dps abilities more.
    (6)

  10. #100
    Player
    Karthunk's Avatar
    Join Date
    Mar 2018
    Posts
    68
    Character
    Engrace Fidem
    World
    Famfrit
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by NobleWinter View Post
    Do you see how that works? Dps get useful skills and healers, who barely need to heal, get redundant healing skills when functionally they would use new dps abilities more.
    I keep hearing this "barely need to heal" but am not seeing it in every day practice. Incoming parse from an established group farming an encounter.
    (0)

  11. 09-21-2021 02:58 PM

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