



Which kind of proves my point. We have to arbitrarily force dungeons to hit harder because the intended way of doing them makes tanks and healers feel entirely irrelevant. The dev team isn't designing dungeons for tanks mass pulling yet the community has all but made it standard simply due to how undertuned dungeons are. And yes, it's ridiculous how easy cap dungeons are.
I never said the group was on point. Paradigm's Breach still requires minimal healing even if people are performing terribly. I've literally solo healed it when my co-healer had no idea what they were doing. And I'm neither a healer main nor some great healer. Decent at most. Having to occasionally slap a Tetra or ED on a DPS getting hit by stuff doesn't radically deviate from the monotony of spamming Glare/Broil/Malefic.And this is where my major disagreement comes in.
If you are in a group that is on point then sure the healing can be light for some encounters. Classes can't be built on content being ran perfect. If people feel that sch needs two more buttons to push to feel a great sense of accomplishment and thrill while playing that is perfectly fine. Don't decrease the healing ability while on your dps crusade because there are a lot of people that need those skills because their group is not composed of Chads.
From what I can tell this is the only region jumping up and down complaining about SCH which in turn means all of this will fall on deaf ears.
Fun Healer gameplay shouldn't be dependent on their party being a complete dumpster fire because those scenarios are often rare. In most cases, you'll have a relatively average run overall that results in spamming your aforementioned nuke far more than every other spell combined.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."

Ya know, I actually kinda wanna see someone make a video of that. One as proof and two coz it’d be hilarious.

Healing is insanely fun. You have to keep the party alive while managing mechanics AND focus on dps. Spamming broil for a player like me is fun I love that shit if healer was like smn where you are constantly weaving and pressing buttons I’d never do it. It’s why I quit playing sch when I realized I had to use shit like miasma 2/command eos with pet actions etc. Too much work I’m the healer not the dps my shit should be simple since I’m the reason everyone is alive. You guys may not like it but this is probably the mindset of majority of non hardcore people who just want to play farm/clear shit/learn mechanics and not worry about parsing and random shit like that only exists to stroke egos.
In case anyone needed a proper translation of what this person's actually saying.Being carried is insanely fun. You barely have to keep the party alive while managing mechanics AND not focus on dps either. Spamming broil for a player like me is fun I love that shit if healer was like any other level 80 job where you are constantly weaving and pressing buttons I’d never do it. It’s why I quit playing sch when I realized I had to put an iota of effort into clearing content. Too much work I’m lazy my shit should be simple since I'm the reason the roulette queue popped. You guys may not like it but this is probably the mindset of majority of trade mentors who just want to play farm/clear shit/learn mechanics and not worry about pausing Netflix and random shit that only exists to stimulate brain cells.


Not really, there's lots of people on this forum who are ex healers who would gladly come back to the role if they stopped making it baby mode difficulty.
There's nothing inherently satisfying with pressing 1 button and refreshing your DoT every 30 seconds when you've got jobs that literally summon primals or cause huge explosions with rotations that take some semblance of skill
Watching forum drama be like

I’m going to level with you. Keeping the dot up is difficult enough as is. I know people who have a macro/add on to remind them when bio is about to fall off. It’s not as easy as you think.Not really, there's lots of people on this forum who are ex healers who would gladly come back to the role if they stopped making it baby mode difficulty.
There's nothing inherently satisfying with pressing 1 button and refreshing your DoT every 30 seconds when you've got jobs that literally summon primals or cause huge explosions with rotations that take some semblance of skill


Right. And the argument inherently doesn't make sense anyway; if people didn't play complicated jobs, DPS would be the job not queueing. The fact that healing is the easiest job and *still* has instant queues means people are leaving healer for other jobs. Now, correlation doesn't necessarily equal causation (it's equally likely that both healers and tanks don't queue for their respective roles because of the feeling of responsibility/fear of being blamed for any failure), but it definitely means people aren't gravitating away from healer because they're too complicated.Not really, there's lots of people on this forum who are ex healers who would gladly come back to the role if they stopped making it baby mode difficulty.
There's nothing inherently satisfying with pressing 1 button and refreshing your DoT every 30 seconds when you've got jobs that literally summon primals or cause huge explosions with rotations that take some semblance of skill
Any monkey can play a ShB healer in Duty Finder content. This kind of ego might be warranted in WoW, but it's definitely not in FFXIV. Healing is the easiest role, even in Savage, and people typically refuse to play it because it's extremely boring. Someone has to press the "heal party after raid-wide" button every 30 seconds, but you're not special for taking on that role at all. You sound like a minimum wage employee at a grocery store bragging about "I'm the reason the food is on the shelf for you to put in your cart. I'M the reason why you were able to pay for it with your credit card so the anti-theft scanner doesn't beep." It's honestly a pathetic thing to have a superiority complex about. You didn't pick the role to be essential, you picked the role to be lazy. Anyone can press the heal party button after the hurt party spell. Most people strive to be better than that. You don't.
Also, despite it being mind-numbingly boring, I typically do queue as healer simply to ensure that the slot isn't filled by someone like you. There's absolutely nothing worse in this game than queuing into a group with an entitled and lazy healer with princess syndrome. Every single Duty Finder horror story is a result of attitudes like yours.
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