Quote Originally Posted by rewd View Post
How Summoners work in FF is irrelevant because this is a MMO and you can't copy and paste big summons that cast their ultimate and go away and call it a day. Black Mages in FF don't work alternating an ice and a fire phase, yet no one is asking them to rework the job, for example.

This is not the problem, either. The problem is that the job now is completely devoided of depth and complexity. Or anything remotely engaging, really. It looks even easier and boring than 5.X MCH. Almost healers level of complexity, who at least have to worry about health bars.

The bulk of your rotation is composed of four buttons: Ruin III, Tridisaster and the two pet actions. Demi-summons are SMN's inner release with their 11111 spam, primals seems to be different combinations of 1-2. On top of that, you have no DoTs, or debuffs, or buffs to mantain. Movement is braindead because almost everything is instant. There is no resource management.

If this is really how a DPS job will play, I see a panic 6.1 rework to be inevitable. Much like NIN in 5.1 and to a lesser degree SMN itself.
A 6.1 rework? Lol I don’t think so. They aren’t gonna rework the job because very few people saying there is no complex. If you expect a rework then you will be sadly waiting for that. This is the route they are going. It sets up for more primals to be added in the next expansion. They may tweak the damage if it lacks behind the other jobs but that’s all they will do. This will be summoner. Gotta adapt. This job is about to get very popular.