Quote Originally Posted by IruruCece View Post
'New players try out JOB and think ROLE sucks' is a problem that has affected this game since at least Stormblood.
Exactly.

Quote Originally Posted by SpeckledBurd View Post
By the looks of it, the Blitz mechanic is closer to Meikyo Shisui. You activate Perfect Balance> Execute Three Skills to collect sigils> perform a finisher, which unlocks a Light/Dark finisher chakra depending on which one you did. You have to execute two separate finishers to perform Starshower ala Shoha.
I´m actually sceptical about this and the loss of positionals. We get a new Meikyo Mudra mix, but it´s nothing new. It´s just more a copy & paste idea and we´ll have "must use" skills anyway. I can´t even believe that the job is becoming busier to justify less positionals. We just spam PB more often to perform a finisher and that with less off-GCD´s. Seriously we don´t need a 2nd SAM or NIN.

The new gapcloser is questionable too. If we have a look at the latest content, there is not even a need for so many movement and you rely on other players if you want it to use as an escape. I highly doubt that we´ll get content, which needs such an amount of movement, even if i hope so.