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  1. #1
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Xuto-cxb View Post
    It means that there are just lines of groups waiting for someone of my role to jump in. I, personally, love doing roulettes, but many do them only once for the large daily bonus. I feel as though if the repeatable "in need" bonuses were higher, more tanks and healers would be available and DPS would not be languishing for so long for everything they want to do.
    If the issue is that there aren't enough people playing tanks and healers, instead of putting a down a bigger reward for playing those roles in roulettes SQEX should probably try and address the underlying issue of why more people aren't playing and having fun with those roles.

    If this dearth of tanks and healers exists and is that bad, it exists outside of roulettes. Putting a heavier "in need" bonus won't help fill slots in party finder. it won't help those roles show up more in PVP matches, etc. If there is an unhealthy imbalance in game, perhaps there is something about those roles that needs to an upgrade to draw more people to them.
    (7)

  2. #2
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by ItMe View Post
    If the issue is that there aren't enough people playing tanks and healers, instead of putting a down a bigger reward for playing those roles in roulettes SQEX should probably try and address the underlying issue of why more people aren't playing and having fun with those roles.

    If this dearth of tanks and healers exists and is that bad, it exists outside of roulettes. Putting a heavier "in need" bonus won't help fill slots in party finder. it won't help those roles show up more in PVP matches, etc. If there is an unhealthy imbalance in game, perhaps there is something about those roles that needs to an upgrade to draw more people to them.
    IMO I don't see them making tank or healer more fun for a majority of the players that only play DPS without invalidating the DPS role entirely. The reason being is a majority of the DPS only players play that role because they want to be the one doing big damage numbers. It's pretty much the same issue on any MMO. Tank and healer don't output as much damage. Healer can loose damage output further if they have to heal frequently. The only part that makes this humorous is the amount of DPS that stand in stuff and die because they're doing 0 damage while faceplanted into the floor.
    (2)

  3. #3
    Player
    Brennus's Avatar
    Join Date
    Apr 2021
    Posts
    83
    Character
    Brennus Al'vere
    World
    Midgardsormr
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RitsukoSonoda View Post
    IMO I don't see them making tank or healer more fun for a majority of the players that only play DPS without invalidating the DPS role entirely. The reason being is a majority of the DPS only players play that role because they want to be the one doing big damage numbers. It's pretty much the same issue on any MMO. Tank and healer don't output as much damage. Healer can loose damage output further if they have to heal frequently. The only part that makes this humorous is the amount of DPS that stand in stuff and die because they're doing 0 damage while faceplanted into the floor.
    People will play what is fun for them to play. Tanks and healers do have a bit more "responsibility" to the survival of a group, and may cause some anxiety and therefore less attraction to a more "casual" player. I don't think SE can tweak tanks and healers to change this - if they did, it'd no longer be fun to play the classes, because there would be no differentiation between them and the DPS ones.

    IMO the best game design philosophy is to make things fun for the players. Give them more incentive to play - and that includes roulettes. Ergo, offer more roulette incentives: more bonuses, better bonuses, bonuses more often, whatever it takes.
    (1)

  4. #4
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by RitsukoSonoda View Post
    IMO I don't see them making tank or healer more fun for a majority of the players that only play DPS without invalidating the DPS role entirely. The reason being is a majority of the DPS only players play that role because they want to be the one doing big damage numbers. It's pretty much the same issue on any MMO. Tank and healer don't output as much damage. Healer can loose damage output further if they have to heal frequently. The only part that makes this humorous is the amount of DPS that stand in stuff and die because they're doing 0 damage while faceplanted into the floor.
    Oh definitely.
    It's less about making healing / tanking more fun for DPS players, but more about strengthening their appeal to healer / tank players so you don't
    A.) Lose them because they're dissatisfied.
    B.) Compel them to que as tanks and healers for roulettes... which tank/healer mains have admitted to not wanting to do.
    (1)

  5. #5
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ItMe View Post
    Oh definitely.
    It's less about making healing / tanking more fun for DPS players, but more about strengthening their appeal to healer / tank players so you don't
    A.) Lose them because they're dissatisfied.
    B.) Compel them to que as tanks and healers for roulettes... which tank/healer mains have admitted to not wanting to do.
    as a healer main, I still queue for roulettes... because, its always luck of the draw what kind of group you get, and some groups are just a fun mix. my partner often goes with, they tend towards playing everything though, if its been a particularily bad night for... less than able tanks, they may tank to give me a break and that way I only have to keep dps alive lol
    (3)