Quote Originally Posted by ItMe View Post
You're right, that's not a safety net, but... I also don't think think the most accurate term for what I think they're thinking.

You're right. Healing is about countering the damage the enemy puts out.
But... (and correct me if I'm wrong Allegor, though I see you're trying to gracefully withdraw) it sounds like the frustration stems from that being basically all healers do in FF14. They have broil, a dot, and then a boat load of "You're not dead yet" buttons. And if hitting those buttons isn't satisfying I can understand how one would feel like they're just there for the sake of other players.
I have at no point said "The current state with healing is good", but if one's complaint with being a healer is that the healer's existence is dependent on other players, quite simply, they should play another role.

That doesn't mean we cannot improve the experience (But frankly, I do not care to get into this, especially not in this thread), but picking a role that by definition focuses its attention on other players and singling that out as a negative has got to be one of the most inane assertions about class design I've seen yet.

And if you haven't seen the Tank/DPS forums being cluttered by certain topics, I will tell you that the bar for that was set exceedingly high.