Ok I was made aware of this post as the “general” place to share housing suggestions & ideas.
So these are my suggestions (if they weren’t made already):
Communal housing:
The same housing ward keeps being used but the sharing option on them would get “enhanced” like this:
=> Small house = Can be shared with 3 people if used privately or shared with 1 additional FC.
- Add “lofts” which are bigger then apartments with higher ceilings & can be shared with 3 people or used by 1 FC.
=> Medium house = Can be shared with 6 people if used privately “or” shared with 2 additional FC’s.
- Add “duplex” apartments which have 2 medium/large floors that can be shared with 6 people or used by 1 FC.
=> Large house = Can be shared with 9 people if used privately use “or” shared with 3 additional FC’s.
- Add “triplex” apartments which have 3 medium-large floors that can be shared with 9 people or used by 1 FC.
=> Replace the FC rooms to loft sizes and allow members to move their lofts to the FC (in the event if they already had one in the apartment complex. If a member is kicked they would not lose their loft, it would just be moved back to the apartment complex by default without loss of layout settings (no need to redo interior).
=> the search function would get an additional option to search for FC’s if you don’t know where they are located since crystals only show who’s using one of the houses.
=> Make housing 30% more expensive compared to standalone housing of similar size.
=> When sharing a house with an FC, additional restriction options should be made available.
=> For every additional FC you share your house with, 1 additional Deluxe garden patch should be allowed.
(if one of those FC's stops sharing... that additional patch would be put in storage automatically with a delay to not lose your crops on it)
I believe these options may convince people to stop caring for standalone housing in the event that there is none available which is a win-win to people who want to grow and a lose situation for people that buy up housing to re-sell with profit (buying house under FC, recruiting the seller & promoting them to leader after the sale is done).
Since now, no one would have need for a house unless they aim to ally themselves with other FC’s or want a garden.
SE could ofcourse also rebuild the entire ward but I believe the above option is the easier one to implement.
This idea would make the exterior in the ward seem more active/populated as more people would start using the same ward instead of being spread out over so many different wards (so while this may put more stress on 1 ward, much less wards would be needed which in turn would come down to a similar type of server stress).