Quote Originally Posted by Goji1639 View Post
Add ons aren't limited to cosmetics. World of Warcraft has a alot of add ons that read incoming packets and create logistic signals to basically walk you through every mechanic in the game, sometimes making you aware of mechanics before there's even any visual indication. Reading through some of this thread it sounds like ACT has plugins with similar functions. WoWs dedicated modding community could probably expand on that considerably.

I don't even really care since I don't plan to do progression in this game; and if I did I wouldn't mind using add ons anyways (I used them all the time in WoW). I'm just stating the obvious; Mods can be crazy performance enhancers and if they become pervasive enough then they'll be required for serious progression in most cases.
If this was a WoW forum and that's what we were discussing I'd care about your comments.

"add ons arent just cosmetic - this other game-"

I don't care about add ons in WoW, this is FFXIV.

ACT does not have the function to make you aware of mechanics before there is any visual. It's just an advanced calculator. There was a mod out there that could do what you said, but within days, a ton of people got banned for using it, and they changed stuff in the game that completely broke it so it wouldn't work.

There are no mods that the endgame community will require people to have for progression. That will never happen. Firstly, because of console, secondly because there's nothing out there that can give you such an advantage.